infosia / avatar-asset-pipelineLinks
Avatar asset pipeline is a tool to create continuous integration build pipelines for 3D avatar assets using set of common transformation logic as a component, such as "A-pose to T-pose".
☆40Updated 2 years ago
Alternatives and similar repositories for avatar-asset-pipeline
Users that are interested in avatar-asset-pipeline are comparing it to the libraries listed below
Sorting:
- VRoid sample models☆59Updated 2 years ago
- ☆29Updated last month
- Virtual Reality tool for storytelling☆63Updated 2 years ago
- Unity MToon Shader WebGL porting to babylon.js.☆64Updated last year
- converting usdc to glb using tinyusdz & tinygltf☆22Updated last year
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated 2 weeks ago
- An application that accepts files on the glTF format, interprets them as variants of an over-arching whole, and melds them together.☆52Updated 2 years ago
- glTF Experience Format (glXF)☆87Updated 3 months ago
- A free, fast, cross-platform volumetric codec for everyone.☆114Updated last year
- a glTF extension (extra?) for avatar with switchable skeletons, skins, clothes, etc.☆34Updated 7 years ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆80Updated 11 months ago
- ☆20Updated 2 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆24Updated last month
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Convert an equirectangular panorama to six cube faces☆14Updated last year
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆32Updated 3 years ago
- A collection Blender tools for helping explore the Ready Player Me API☆13Updated 2 years ago
- Proposal for adding rigid body dynamics extension to glTF☆49Updated 2 months ago
- Custom stages for AnalyticalGraphicsInc/gltf-pipeline☆16Updated 4 years ago
- MFCC-based lip-sync library using WASM and WebAudio based on uLipSync☆30Updated last week
- Live HTTP/GLTF2 link between Blender and any tool that can stream assets like Babylon.js Playground☆25Updated 2 years ago
- An effort to port Tilt Brush to WebXR.☆47Updated 3 years ago
- Chromium for WebXR AR-in-VR overlays☆21Updated 3 years ago
- ☆43Updated 3 years ago
- ☆20Updated last year
- C++ header-only library for simple serialization/deserialization of VRM 1.0☆21Updated 2 years ago
- mediapipe landmark to mixamo skeleton☆36Updated 2 years ago
- USD build script for aarch64 target☆11Updated 2 years ago
- glTF to USD converter with MaterialX support☆124Updated 2 months ago
- ☆39Updated last month