MozillaReality / MOZ_text
INACTIVE - MOZ_text glTF Extension
☆18Updated 4 years ago
Alternatives and similar repositories for MOZ_text:
Users that are interested in MOZ_text are comparing it to the libraries listed below
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- ☆17Updated last year
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Updated 4 years ago
- Yet another voxels engine☆30Updated 3 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated 11 months ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- WebGL dunes demo☆37Updated last year
- A web framework for building multi-user virtual reality experiences.☆25Updated 2 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- GPUComputationRender module for Three.js with ES6 compatibility☆17Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated 10 months ago
- aframevr component for auto baking ambient occlusion to the vertex colors☆23Updated 2 years ago
- multi-touch and sensor beaming via websockets☆32Updated 3 years ago
- A Three.js FBO particle system with curl noise.☆16Updated 7 years ago
- A barebones PBR Renderer For Nodes.io from SimonHarrisCo blog post☆12Updated 2 years ago
- some tiny webgl scripts that might come in handy☆58Updated last year
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 4 years ago
- A React based DCC for viewing and authoring KHR_interactivity models☆22Updated last week
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- Original shader and utilities for three.js☆45Updated last month
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Updated last year
- A camera dolly helper for threejs☆28Updated 6 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆18Updated 4 years ago
- ☆23Updated 5 months ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- ☆10Updated 4 months ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆29Updated 2 years ago
- ☆26Updated 3 years ago
- Realtime voxel global illumination in WebGL.☆19Updated last year