taichi-dev / soft2d-for-unity
Soft2D-for-Unity
☆61Updated last year
Alternatives and similar repositories for soft2d-for-unity:
Users that are interested in soft2d-for-unity are comparing it to the libraries listed below
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆23Updated 5 months ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 6 years ago
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- Simple plugin that helps you bake several meshes to one in couple clicks.☆53Updated 2 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆73Updated 5 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆30Updated 2 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- A realistic & physically based human skin shader☆26Updated 2 years ago
- ☆31Updated last year
- Foldout as a Decorator for group variables in Unity Script Inspector☆45Updated 3 years ago
- ☆25Updated 4 years ago
- Unity animation compressor☆74Updated last year
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Interactive grass shader for tutorial https://gamedev.center/tutorial-how-to-make-an-interactive-grass-shader-in-unity/☆34Updated 3 years ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Mixer for Unity's Terrain Tools 3☆57Updated 3 years ago
- Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.☆41Updated 2 years ago
- A chain/rope simulation in Unity using Verlet Integration☆110Updated 4 years ago
- A metaball simulation for Unity in Universal Render Pipeline.☆37Updated 5 years ago
- Mesh Decimation for Unity☆46Updated 3 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Simple Octree for Unity with Job System☆27Updated 4 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Work…☆27Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago