tachoknight / HelloSwiftAndCPPLinks
A sample project that mixes Apple's Swift language with Objective C and C++
☆26Updated 6 years ago
Alternatives and similar repositories for HelloSwiftAndCPP
Users that are interested in HelloSwiftAndCPP are comparing it to the libraries listed below
Sorting:
- AudioKitNodality☆69Updated 9 years ago
- This library attempts to make it easy to use OpenGL from within Apple's Swift programming language, while providing a uniform interface f…☆57Updated 9 years ago
- Apple Metal framework playground☆55Updated 11 years ago
- CoreAudio for Sound Synthesis Demonstration☆50Updated 10 years ago
- An implementation of my Metal ParticleLab component for OS X 10.11 and iOS 9☆59Updated 10 years ago
- Swift version of creating a simple AUGraph with a synth node☆54Updated 8 years ago
- Reaction Diffusion using Swift & Metal☆71Updated 10 years ago
- Diving into ARKit internals.☆29Updated 8 years ago
- An investigation into CoreAudio and the Accelerate Framework.☆110Updated 6 years ago
- Swift example codes for the Accelerate.framework☆100Updated 4 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Updated 8 years ago
- A simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.☆65Updated 5 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 4 years ago
- ☆77Updated 7 years ago
- Demo of Creating a Metal Texture from AVCaptureSession and Applying MetalPerformanceShaders In-Place☆50Updated 10 years ago
- Project to demo different shader fragments in SceneKit.☆84Updated 10 years ago
- An interactive playground showing how to use Metal compute kernels.☆94Updated 4 years ago
- An Objective-C library for sending and receiving Open Sound Control (OSC) messages over TCP and UDP.☆69Updated 9 years ago
- Sample code for the Metal by Example book☆24Updated 8 years ago
- Perlin noise generator implemented in Swift☆44Updated 8 years ago
- Using SpriteKit events to trigger AudioKit sounds☆40Updated 10 years ago
- ☆24Updated 8 years ago
- Simple N-body visualisation using Metal on OS X.☆65Updated 4 years ago
- Swift C++ integration through C wrapper with SPM on a single package☆38Updated 7 years ago
- ☆17Updated 9 years ago
- Node Based UI Component Written in Swift☆104Updated 5 years ago
- Data Parallel Processing with Swift and Metal on GPU for iOS8 (and beyond)☆99Updated 11 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 7 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Updated 10 years ago