McZonk / MetalCameraSampleLinks
Converting CVPixelBuffer to MTLTexture using CVMetalTextureCache.
☆47Updated 10 years ago
Alternatives and similar repositories for MetalCameraSample
Users that are interested in MetalCameraSample are comparing it to the libraries listed below
Sorting:
- Demo of Creating a Metal Texture from AVCaptureSession and Applying MetalPerformanceShaders In-Place☆50Updated 9 years ago
- Example Code for SceneKit's basic functionality☆110Updated 12 years ago
- A builder of mesh geometry useful for making 3D plots☆88Updated 11 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago
- Real-time video processing for accessibility using Swift/Metal☆86Updated 6 years ago
- An example app showing how to use AVCaptureSession with Metal in Swift.☆116Updated 8 years ago
- ☆24Updated 7 years ago
- Viola Jones Haar-Cascade on iOS+Metal☆44Updated 7 years ago
- Project to demo different shader fragments in SceneKit.☆84Updated 9 years ago
- Image processing framework built on top of Metal☆37Updated 6 years ago
- A flexible Matrix library for Objective-C and Swift (MacOS and iOS)☆53Updated 8 years ago
- Project demonstrating the use of CIToneCurve☆25Updated 9 years ago
- Mercurial Painting using Metal and Core Image☆34Updated 9 years ago
- An Objective-C library for creating layered PSDs from a set of images on Mac OS X or iOS☆161Updated 4 years ago
- Bilateral filter, implemented as a CoreImage kernel (CIKernel)☆30Updated 7 years ago
- CVPixelBuffer input for GPUImage, iOS☆33Updated 6 years ago
- An image view for rendering CIImage with Metal/OpenGL/CoreGraphics. Available on iOS and OS X.☆38Updated 8 years ago
- A simple implementation of SCNTechnique☆72Updated 5 years ago
- 3D graphics for iOS using Metal and Swift☆111Updated this week
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- A custom shader for Sprite Kit in iOS☆48Updated 7 years ago
- A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.☆39Updated 6 years ago
- A translation of Apple's sample code AVBasicVideoOutput (Real-time Video Processing Using AVPlayerItemVideoOutput) into Swift☆25Updated 6 years ago
- Process video image data with Metal shading language☆35Updated 7 years ago
- A simple project to demonstrate using SceneKit to create an iOS 360º video player in Swift.☆50Updated 9 years ago
- Fast image interpolation using Metal☆67Updated 7 years ago
- A simple app showing OpenGL content in an iOS app using Swift.☆61Updated 8 years ago
- This library attempts to make it easy to use OpenGL from within Apple's Swift programming language, while providing a uniform interface f…☆57Updated 8 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆45Updated 3 years ago
- How to create multiple iOS Camera Preview Views☆80Updated 10 years ago