Cakez0r / Cakewalk
An MMO server coded in C#
☆13Updated 10 years ago
Alternatives and similar repositories for Cakewalk:
Users that are interested in Cakewalk are comparing it to the libraries listed below
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆21Updated 5 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 5 years ago
- SpeedDate Masterserver: Connecting Players☆24Updated 11 months ago
- An deterministic behavior tree implementation for multiplayer networking games☆20Updated 8 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- MSF-Port for DarkRiftNetworking Pro 2☆15Updated 6 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Implements the JSON spec in a C# native way allowing easier interaction with JSON node trees☆8Updated 5 years ago
- Replacement for Unity coroutines that supports hierarchical routines and pooling☆16Updated 6 years ago
- UI Gradient Slider Bar (without scripts)☆10Updated 4 years ago
- An open source implementation of a vehicle controller using Unity's ECS.☆15Updated 6 years ago
- Character race addon for MMORPG KIT☆17Updated 4 years ago
- An efficient and easy to use voxel framework for Unity.☆30Updated 4 years ago
- Azure Build Pipelines for OpenUPM☆10Updated 10 months ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 3 years ago
- An inspection/examination system to read in-game signs, walls, etc☆14Updated last year
- Recreate the Movement System of Titanfall as a 3D First Person Platformer in Unity 3D☆21Updated 5 years ago
- Simple to use list view for Unity editor☆17Updated 6 years ago
- A demo Unity application using Railgun and MiniUDP.☆19Updated 8 years ago
- line renderer for Unity.Entities tech stack☆11Updated 4 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆13Updated 5 years ago
- Generates a sprite polygon collidor at runtime☆14Updated 10 years ago
- ☆17Updated 6 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.☆26Updated 3 years ago
- ☆10Updated 5 years ago
- A look into how to implement Hybrid ECS in a classic Unity Project☆41Updated 3 years ago