submit-paper / Doudizhu_plusLinks
☆45Updated 2 years ago
Alternatives and similar repositories for Doudizhu_plus
Users that are interested in Doudizhu_plus are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation☆186Updated last year
- Learning-based agent for Google Research Football (足球游戏智能体)☆120Updated 2 years ago
- A Doudizhu reinforcement learning AI☆35Updated last month
- Douzero with ResNet and GPU support for Windows☆43Updated 3 years ago
- ☆48Updated last year
- 基于RLCard平台的麻将mahjong博弈游戏代码,包括基于规则和基于Dueling DQN的Agent模型。☆30Updated 3 years ago
- This project is implementation code of AlphaStar☆200Updated last year
- ☆22Updated 3 years ago
- mcc_second_guandan☆86Updated 2 years ago
- ☆37Updated 9 months ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆51Updated 10 months ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆57Updated 2 years ago
- Python and R tutorial for RLCard in Jupyter Notebook☆87Updated 3 years ago
- ☆48Updated 2 months ago
- ☆13Updated 3 years ago
- original source code of the ASE 2019 paper: Wuji: Automatic Online Combat Game Testing Using Evolutionary Deep Reinforcement Learning☆27Updated 5 years ago
- Repo for the Greedy when Sure and Conservative when Uncertain about the Opponents (GSCU)☆21Updated 2 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆83Updated 6 years ago
- 使用Muzero算法进行中国象棋对弈☆9Updated 5 years ago
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆337Updated 2 years ago
- ☆4Updated 7 months ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆58Updated last year
- ☆144Updated 7 months ago
- Deep Reinforcement Learning for Multiplayer Online Battle Arena☆84Updated 2 years ago
- A simple 2D ball collision engine.☆12Updated 2 years ago
- ☆12Updated 3 years ago
- ☆12Updated 3 years ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆45Updated 6 years ago
- An unoffical implementation of AlphaHoldem. 1v1 nl-holdem AI.☆95Updated 2 years ago
- [NeurIPS 2023 FMDM Workshop] Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks☆187Updated last year