lyh-ADT / Shoots
2D Overlooking Shooting Game
☆9Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Shoots
- ☆38Updated 2 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆46Updated 2 months ago
- Various explorations into the game of Poker using MCTS, NFSP, and image-recognition/web-scraping☆12Updated 4 years ago
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆36Updated 3 years ago
- Simple implementation of regret matching algorithm for RPS nash equilibrium computation via self-play☆24Updated 6 years ago
- ☆21Updated 2 years ago
- ☆18Updated 3 years ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆27Updated 3 years ago
- A Simple, Distributed and Asynchronous Multi-Agent Reinforcement Learning Framework for Google Research Football AI.☆95Updated 10 months ago
- Code for "AutoCFR: Learning to Design Counterfatual Regret Minimization Algorithms", AAAI 2022 (Oral)☆16Updated 7 months ago
- Official codebase for paper "Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning" (ICML22)☆21Updated 2 years ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆45Updated 5 years ago
- ☆46Updated 4 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆19Updated 2 years ago
- Google Research Football MARL Benchmark and Research Toolkit☆34Updated 6 months ago
- ☆158Updated last year
- Distributed RL Implementation using Pytorch and Ray (ApeX(Ape-X), A3C, Distributed-PPO(DPPO), Impala)☆26Updated 2 years ago
- Results reproductions & comparisons between OpenSpiel implementations, associated paper & originating works☆16Updated 3 years ago
- This is the official implementation of Multi-Agent PPO.☆93Updated last year
- Deep Reinforcement Learning by using Proximal Policy Optimization and Random Network Distillation in Tensorflow 2 and Pytorch with some e…☆50Updated 3 years ago
- Codes accompanying the paper "Learning Nearly Decomposable Value Functions with Communication Minimization" (ICLR 2020)☆81Updated last year
- pytorch实现的一些MARL算法☆64Updated 3 years ago
- Benchmarked implementations of Offline Multi-Agent RL Algorithms based on PyMARL codebase.☆22Updated last month
- The official code releasement of publications in MARL field of TJU RL lab.☆57Updated 2 years ago
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆71Updated 2 years ago
- Fictitious Self-play & Reinforcement Learning☆19Updated 6 years ago
- We extend pymarl2 to pymarl3, equipping the MARL algorithms with permutation invariance and permutation equivariance properties. The enh…☆129Updated 10 months ago
- MARS is shortened for Multi-Agent Research Studio, a library for mulit-agent reinforcement learning research.☆45Updated 8 months ago
- MATE: the Multi-Agent Tracking Environment.☆33Updated last year
- ☆12Updated 2 years ago