NeteaseFuxiRL / wujiLinks
original source code of the ASE 2019 paper: Wuji: Automatic Online Combat Game Testing Using Evolutionary Deep Reinforcement Learning
☆27Updated 4 years ago
Alternatives and similar repositories for wuji
Users that are interested in wuji are comparing it to the libraries listed below
Sorting:
- Source code for the paper "Divergence-Augmented Policy Optimization"☆37Updated 5 years ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆44Updated 4 years ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆57Updated 2 years ago
- ☆98Updated 4 years ago
- A Multi-agent Learning Framework☆62Updated 4 years ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆28Updated 3 years ago
- IJCAI 2019 - Regularized Opponent Model with Maximum Entropy Objective (ROMMEO)☆23Updated 2 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆83Updated 4 years ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆45Updated 6 years ago
- Learning-based agent for Google Research Football (足球游戏智能体)☆118Updated 2 years ago
- A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"☆131Updated last year
- ☆18Updated 4 years ago
- Arena: A General Evaluation Platform and Building Toolkit for Single/Multi-Agent Intelligence. AAAI 2020.☆103Updated 2 months ago
- PyTorch IMPALA implementation☆26Updated 5 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆51Updated 9 months ago
- Environments with IC3Net paper☆13Updated 6 years ago
- Experiments to train transformer network to master reinforcement learning environments.☆32Updated 4 years ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆57Updated last year
- ☆32Updated 2 years ago
- Random network distillation on Montezuma's Revenge and Super Mario Bros.☆49Updated 3 weeks ago
- Codes accompanying the paper "DOP: Off-Policy Multi-Agent Decomposed Policy Gradients" (ICLR 2021, https://arxiv.org/abs/2007.12322)☆52Updated 2 years ago
- ☆18Updated 6 years ago
- Research project - real-time multi-agent pursuit a moving target☆17Updated 4 years ago
- Learning Individual Intrinsic Reward in MARL☆62Updated 2 years ago
- Related papers for offline reforcement learning (we mainly focus on representation and sequence modeling and conventional offline RL)☆18Updated 3 years ago
- Competitive multi-agent game simulation environment for RL courses.☆24Updated 7 years ago
- Learning to Incentivize Other Learning Agents☆33Updated 2 years ago
- Maximum Entropy Population Based Training for Zero-Shot Human-AI Coordination☆28Updated 2 years ago
- Meta-Inverse Reinforcement Learning with Probabilistic Context Variables☆73Updated 2 years ago
- V-MPO torch version with DMLab30 and GTrXL☆13Updated 4 years ago