styropyr0 / Unity-Mask-Map-GeneratorLinks
A tool to generate Mask Maps from Metallic, AO and Smoothness maps for Unity HDRP Materials.
☆12Updated 6 months ago
Alternatives and similar repositories for Unity-Mask-Map-Generator
Users that are interested in Unity-Mask-Map-Generator are comparing it to the libraries listed below
Sorting:
- Getting the MCS codebase into a stable place for Unity 5 and up. Should fix issues with texture swapping at runtime and overall performa…☆12Updated 5 years ago
- Helper utilities and files for enabling shader debugging☆15Updated 11 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- A small unity 2019 project inspired by Metal Gear Solid gameplay mechanics (PS1)☆13Updated 5 years ago
- Pack any color data into texture channels.☆25Updated last year
- Skybox with moon, sun, and night stars!☆16Updated 2 years ago
- Soulslike Combat system UE5☆12Updated 2 years ago
- Elite Dangerous star viewer using the Unity UI System☆17Updated 6 years ago
- ECS Style high-performance Voxelization☆11Updated 6 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆55Updated 6 years ago
- Managed wrapper for the PhysFS library☆21Updated 8 years ago
- Ocean,Leak,River simulation and rendering for Unreal.☆32Updated last year
- ☆14Updated last year
- Unity package for converting Unreal Engine 4 materials☆25Updated 5 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 8 years ago
- A useful plugin for generating fast asteroid Fields for space games , to be used in unity engine☆13Updated 9 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆47Updated 2 years ago
- Atmospheric Scattering Unity package☆12Updated 4 years ago
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆22Updated 5 years ago
- Unity3D space ship player controller inspired by Elite: Dangerous☆15Updated 10 years ago
- Game Jolt API wrapper for Unity☆15Updated 2 years ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆20Updated 4 years ago
- Game made in CGJ2019,using ECS preview33☆16Updated 6 years ago
- ☆20Updated 6 years ago
- An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering☆22Updated last year
- Natural Rain☆43Updated 7 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 7 years ago
- Maya one-command unit, axis and grid setup for Unreal & Unity☆15Updated 6 years ago
- Method redefinition in Unity3D while in play mode.☆43Updated 7 years ago
- Time Rewind Mechanic Demo☆11Updated 8 years ago