webgl-noise shaders ported to work with glslify
☆405Dec 27, 2015Updated 10 years ago
Alternatives and similar repositories for glsl-noise
Users that are interested in glsl-noise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆467Jul 18, 2020Updated 6 years ago
- A node.js-style module system for GLSL!☆2,285Jun 29, 2022Updated 4 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL file…☆145Jul 6, 2024Updated 2 years ago
- anti-alias smoothstep utility function☆153Apr 5, 2015Updated 11 years ago
- Procedural Noise Shader Routines compatible with WebGL☆3,004Nov 15, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆61Feb 11, 2025Updated last year
- Worley noise implementation for WebGL shaders☆93May 6, 2016Updated 10 years ago
- ☆156Sep 28, 2022Updated 4 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Mar 24, 2022Updated 4 years ago
- A post processing library for three.js.☆2,957Updated this week
- calculate repeated values for glslify.☆11May 23, 2019Updated 7 years ago
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 4 years ago
- FrameBuffer Object inspector for three.js☆141Oct 20, 2026Updated 2 weeks ago
- 📕 Curated list of technical case studies on WebGL and creative development☆2,627Sep 28, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- pseudo-random 2D noise for glslify☆64Jan 26, 2015Updated 11 years ago
- Layer texels on top of each other in the same shader.☆19Mar 20, 2018Updated 8 years ago
- glsl photoshop blending modes. glslify formatted.☆1,118Jun 23, 2022Updated 4 years ago
- glslify loader module for webpack☆228Nov 28, 2018Updated 7 years ago
- Import, inline (and minify) GLSL/WGSL/Slang shader files☆426Oct 4, 2026Updated last month
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Oct 2, 2016Updated 10 years ago
- Map a value between one range to another☆40Nov 4, 2015Updated 11 years ago
- Assets preloader using async/await and fetch for usage both in the browser and Node.js.☆63Apr 1, 2026Updated 7 months ago
- The conversions between RGB and HSV for glslify.☆11Feb 20, 2017Updated 9 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- 📐GLSL Triplanar texture mapping. glslify format.☆31Mar 27, 2018Updated 8 years ago
- optimized single-pass blur shaders for GLSL☆752Jun 13, 2016Updated 10 years ago
- Specular power from Phong distribution☆11Jan 9, 2019Updated 7 years ago
- Toolkits for the web☆56Updated this week
- A lightweight wrapper around the <canvas> element to ease context and ratio handling.☆14Aug 12, 2016Updated 10 years ago
- GLSL Bezier curve☆32Oct 18, 2019Updated 7 years ago
- A browserify transform stream that optimizes your glslify shaders☆23Aug 29, 2014Updated 12 years ago
- Minimal WebGL Library☆4,747Apr 13, 2025Updated last year
- LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibil…☆3,480Oct 24, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- THREE.JS Buffer Animation System☆1,056Jan 14, 2023Updated 3 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 11 years ago
- Mesh replacement for THREE.Line☆2,346Oct 20, 2026Updated 2 weeks ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Aug 27, 2021Updated 5 years ago
- Mouse wheel normalization across multiple multiple browsers.☆127Nov 22, 2021Updated 4 years ago
- Stylized Wireframe Rendering in WebGL☆754Sep 27, 2017Updated 9 years ago
- Real-time Motion Graphics with WebGL☆35Nov 20, 2023Updated 2 years ago