stanford-cs248 / Cardinal3D
Stanford CS248A (Assignments 2 and 3)
☆18Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for Cardinal3D
- An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.☆123Updated 2 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆124Updated 2 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆48Updated last month
- ☆25Updated 3 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆76Updated 2 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆26Updated last year
- Computer Graphics Course☆49Updated 4 years ago
- Fast Automatic Skinning Transformations☆66Updated 6 years ago
- ☆63Updated 6 years ago
- FlatlandRT is a 2D ray tracer visualization tool.☆72Updated this week
- An example that complies and runs the fast winding number for soups☆68Updated 5 years ago
- ☆19Updated 3 years ago
- ☆66Updated 6 years ago
- Introductory assignment for Geometry Processing course☆116Updated 2 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆38Updated last year
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆61Updated 4 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆100Updated last year
- ☆125Updated 6 years ago
- Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, N…☆55Updated 3 months ago
- Gradients/Hessians for optimizing with rotation variables.☆25Updated last year
- Eulerian-on-Lagrangian Cloth Simulation☆103Updated 5 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆32Updated 2 years ago
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆44Updated last year
- ☆66Updated last year
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆96Updated last year
- ☆12Updated 3 years ago
- Python bindings for Polyscope☆33Updated last week
- course webpage☆49Updated last year
- A robust Laplace matrix for general (possibly nonmanifold) triangle meshes, and point clouds [Sharp & Crane SGP 2020]☆131Updated 9 months ago
- CreativeCommons 3D surface mesh dataset created by students in CMU's intro graphics course☆36Updated 3 years ago