stackgl / gl-postLinks
Simple WebGL post-processing using some pieces from stack.gl
☆14Updated 10 years ago
Alternatives and similar repositories for gl-post
Users that are interested in gl-post are comparing it to the libraries listed below
Sorting:
- Generates a 3D lookAt matrix in GLSL☆29Updated 2 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Updated 11 years ago
- Lambertian diffuse lighting model for GLSL☆16Updated 11 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Updated 6 years ago
- lowww webgl2 rendering engine☆24Updated 6 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- WebGL in Workers with OffscreenCanvas☆41Updated 9 years ago
- blend mode 'overlay' for GLSL☆21Updated 10 years ago
- a blur effect based on random hash offset☆64Updated 10 years ago
- WebGL framebuffer wrapper☆58Updated 8 years ago
- Node-based Shader Library for Three.js☆93Updated 5 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 9 years ago
- render simplicial complexes with ThreeJS☆29Updated 8 years ago
- adaptive and scalable 2D quadratic curves☆46Updated 11 years ago
- Calculate SDF for image/bitmap/bw data☆55Updated 2 years ago
- Tree-shakes and optimizes ThreeJS apps☆65Updated 7 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- glsl function for making cosine palettes☆34Updated 9 years ago
- streaming gl.readPixels from an FBO☆31Updated 8 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Updated 7 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- Get the luma (brightness) of an RGB color in GLSL. Useful for converting images to greyscale☆36Updated 11 years ago
- Mini toy WebGL library☆23Updated 8 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 5 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆37Updated 8 years ago
- simplify 2D polyline of arrays☆93Updated 5 years ago
- A GLSL function for generating 3D supershapes.☆34Updated 9 years ago