prideout / pezLinks
teeny tiny platform layer for simple OpenGL demos
☆26Updated 12 years ago
Alternatives and similar repositories for pez
Users that are interested in pez are comparing it to the libraries listed below
Sorting:
- Mini Shadertoy WIP☆18Updated 6 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Vino's Tool Box☆16Updated 8 years ago
- C math library for graphics☆13Updated 2 months ago
- 🤣 C++ framework for games and graphical applications☆39Updated last month
- Simple Vulkan demo program☆14Updated 6 years ago
- OpenCL Extension Wrangler☆12Updated 8 years ago
- Old programs about 3d rendering with source code☆12Updated 3 years ago
- NASM/GoLink OpenGL 1k Framework☆12Updated 7 years ago
- Realtime raytracer using SIMD on ARM, MIPS, PPC and x86☆26Updated 4 months ago
- Framework for creating 1k demoscene intros.☆40Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Futuristic arcade racing game for DOS☆29Updated last year
- 10⁻¹⁸☆21Updated 3 months ago
- Fooling around with a tri rasterizer☆14Updated 12 years ago
- A tool for remotely monitoring video game playtests.☆50Updated 10 years ago
- A tiny library for launching compute shaders on D3D11, Metal and Vulkan☆26Updated 4 years ago
- A collection of all my single-header libraries.☆17Updated last year
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- Emerald☆10Updated 8 years ago
- ☆40Updated this week
- ☆33Updated this week
- A single file, freestanding FLAC encoding library in C89☆12Updated last year
- JigLib rigid body physics engine☆12Updated 3 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- Brad's Quixotic C - a barebones libc in a single header file☆27Updated 6 years ago
- My C libraries☆25Updated 3 months ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Updated 6 years ago
- A single function that takes a PowerVR GL_RENDERER string as input and outputs a struct of basic hardware capabilities☆12Updated 10 years ago