solomon-gumball / baseball-simLinks
☆23Updated last year
Alternatives and similar repositories for baseball-sim
Users that are interested in baseball-sim are comparing it to the libraries listed below
Sorting:
- How To Upload To Steam And Itch Using Command Line Tools☆187Updated last month
- Various terrain generation techniques implemented in Godot☆124Updated 6 months ago
- Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tool…☆74Updated this week
- Quake Player Movement Document☆102Updated 2 years ago
- Godot Open-Source Kinematic Character Controller☆28Updated 9 months ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆139Updated this week
- A curated list of awesome resources and tools for game level design.☆143Updated 6 months ago
- Node to run DOOM inside Godot using GDExtension☆24Updated 9 months ago
- A rapid / easy way to add some layer of protection to Godot+Steam games☆34Updated 5 years ago
- An Opensource, GPU-Accelerated, Particle-Based, Multi-phase, Real-time Fluid Simulation Engine for Unity and a game which showcases its f…☆71Updated 7 months ago
- TF2's Rocket Jumping demo☆55Updated last month
- Simulate Unreal in Unity☆89Updated 3 years ago
- ☆169Updated 3 months ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 7 months ago
- BSP map tools for Unity game engine.☆74Updated 3 years ago
- Cleaned-up Dark Souls AI scripts that provide a better starting point for modding.☆53Updated 5 years ago
- ☆22Updated 7 months ago
- An attempt to bring Quake II movement physics to Unity engine.☆123Updated 2 years ago
- a quake map importer for unity☆39Updated 11 months ago
- ☆35Updated 2 years ago
- | 3D PS1 Game Engine |☆23Updated 2 years ago
- An interactive environment to showcase, test, and benchmark a motion blur post process effect driven by the Jump Flood Algorithm in Godot…☆137Updated last year
- Madalaski's Godot JFA Implementation☆20Updated 10 months ago
- Source Code for Solomon's Link☆131Updated 2 years ago
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆33Updated 4 years ago
- A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.☆26Updated 2 years ago
- ☆32Updated 5 years ago
- ☆118Updated 3 years ago
- awesome list of free to use public domain CC0 licensed assets from across the internet☆299Updated last year
- ☆32Updated last year