GarrettGunnell / Elden-Ring-StarsLinks
A recreation of Elden Ring's star particles
☆24Updated 3 years ago
Alternatives and similar repositories for Elden-Ring-Stars
Users that are interested in Elden-Ring-Stars are comparing it to the libraries listed below
Sorting:
- Post processing in Unity☆9Updated 3 years ago
- An exploration of various grass rendering techniques☆287Updated 2 years ago
- A recreation of Loop Hero's CRT shader☆57Updated 3 years ago
- Volumetric rendering of fur☆216Updated 11 months ago
- An implementation of Gooch Shading☆21Updated 3 years ago
- An ink drawing post processing shader☆114Updated 3 years ago
- My recreation of CS2's responsive smoke grenades in Unity☆223Updated 2 years ago
- A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering☆91Updated 2 years ago
- Source Code for 'Building Quality Shaders for Unity' by Daniel Ilett☆147Updated 2 years ago
- ⚪ Experimental ✨ 2D Raytracing for Unity Urp☆179Updated 3 weeks ago
- A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.☆169Updated 4 years ago
- Repository containing files for the Death Stranding Terrain Scan YouTube video.☆71Updated 5 months ago
- The Project Files For My Obra Dinn Shader Tutorial☆74Updated 4 years ago
- Free procedural level generator for unity☆128Updated last year
- The plant simulation from Cloud Gardens as a Unity package for level design.☆250Updated 4 months ago
- ☆114Updated 3 years ago
- A stylised physics based character controller made in Unity 3D.☆201Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆292Updated 7 months ago
- A recreation of the Portals demo in Universal Render Pipeline.☆147Updated last year
- The water rendering and physics system used in Vertigo 2☆308Updated 10 months ago
- Demo project for my Reanimation package☆42Updated 3 years ago
- A chromatic distortion sphere shader.☆211Updated 9 months ago
- Here is a script for a rope that detects collisions and follows our player.☆75Updated 5 years ago
- Dithering texture generation and post processing for Unity☆92Updated 11 months ago
- Dynamic Gore and Injuries system for Unity☆70Updated 4 years ago
- A custom made Unity URP cel shader that supports multiple lights and shadows.☆118Updated 2 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆66Updated 2 years ago
- Performance oriented voxel engine for unity.☆111Updated 6 months ago
- A simple Unity character controller☆32Updated 7 months ago
- A Text Mesh Pro based text only UI system for Unity☆142Updated last week