aarthificial / pixelgraphics-demoLinks
Demo project for my PixelGraphics pacakge
☆43Updated 4 years ago
Alternatives and similar repositories for pixelgraphics-demo
Users that are interested in pixelgraphics-demo are comparing it to the libraries listed below
Sorting:
- The source code for my "Recreating Darkwood's Vision Effect" video☆56Updated 5 years ago
- Demo project for my Reanimation package☆42Updated 3 years ago
- Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfec…☆88Updated last month
- 3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularl…☆115Updated 5 years ago
- Free procedural level generator for unity☆137Updated last year
- Open source release of the retired Unity asset PicaVoxel.☆90Updated 3 months ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆69Updated 4 months ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆64Updated 5 months ago
- Benchmarking a bunch of common Unity Optimizations☆65Updated 3 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering☆92Updated 2 years ago
- A simple Unity character controller☆32Updated 11 months ago
- A tool for creating context-aware dialogue systems.☆51Updated last year
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆134Updated 4 years ago
- Super simple auto build version tool☆55Updated 2 years ago
- A behavior node editor for the strategy pattern and more☆66Updated 2 years ago
- Architecture-agnostic code and tools to make Unity based games.☆106Updated last year
- 2D Platform Character Controller for Unity.☆93Updated 2 years ago
- A quick command parser for use in games.☆62Updated last year
- Game Design Patterns for C++☆56Updated 2 months ago
- ☆43Updated 5 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆65Updated 4 years ago
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆68Updated 2 years ago
- A Unity project & level editor for making grid-based/block-pushing games.☆105Updated 2 years ago
- A example FPS with Parkour mechanics inspired by Mirror's Edge made in Unity written in C#☆94Updated 5 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆87Updated 2 years ago
- ☆47Updated 3 years ago
- A cross-platform raycast system for Unity with custom primitive support and spatial acceleration structures. Built with a pure C# core th…☆33Updated last month
- Voxel world members only☆43Updated 2 years ago