rust-tutorials / learn-opengl
Learn OpenGL lessons in Rust
☆178Updated last year
Alternatives and similar repositories for learn-opengl:
Users that are interested in learn-opengl are comparing it to the libraries listed below
- Vulkan bindings for Rust.☆274Updated this week
- GLFW3 bindings and idiomatic wrapper for Rust.☆653Updated 2 months ago
- Vulkan tutorial written in Rust using Ash☆177Updated 6 months ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆457Updated last year
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆298Updated last year
- Collection of example code for learning OpenGL in Rust☆383Updated last year
- Dear imgui renderer for wgpu-rs.☆264Updated 2 months ago
- Rust port of JoeyDeVries/LearnOpenGL☆987Updated 3 years ago
- Rust version of https://github.com/Overv/VulkanTutorial☆706Updated last year
- A common windowing interoperability library for Rust☆348Updated this week
- A curated list of wgpu code and resources.☆430Updated 2 years ago
- An OpenGL function pointer loader for Rust☆688Updated last year
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆419Updated 2 years ago
- 2 and 3-dimensional fluid simulation library in Rust.☆564Updated 2 months ago
- A higher dimensional raytracing prototype with non-euclidean-like features☆215Updated 6 years ago
- A crate for loading glTF 2.0☆549Updated last week
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆465Updated last month
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆63Updated last year
- A software rendering crate that lets you write shaders with Rust☆305Updated 3 weeks ago
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆384Updated 2 weeks ago
- The repository for https://gamedev.rs☆398Updated 3 weeks ago
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,246Updated 3 weeks ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆154Updated this week
- ☆152Updated 2 years ago
- ☆138Updated 3 years ago
- Type-safe, type-level and stateless Rust graphics framework☆1,097Updated last year
- Procedural noise generation library for Rust.☆904Updated 6 months ago
- Tiny OBJ Loader in Rust☆238Updated last week
- Simple example on how to use egui with wgpu and winit.☆81Updated 2 years ago
- Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)☆46Updated 2 years ago