robertrumney / wind-simulationLinks
Unity wind simulation that affects all rigidbodies in the scene
☆24Updated 4 months ago
Alternatives and similar repositories for wind-simulation
Users that are interested in wind-simulation are comparing it to the libraries listed below
Sorting:
- Implementation of simple liquid wobble using Shader Graph in Unity☆25Updated last year
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- Unity SDF generator for 2D images☆19Updated 3 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆39Updated last year
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Source code for the tutorial on how to use the job system☆18Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆53Updated last year
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆21Updated 3 years ago
- A raymarching engine for Unity☆53Updated last year
- ☆28Updated 4 years ago
- Naruto Vertex Animation in Unity☆13Updated 5 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- An example of mesh deformation in Unity☆31Updated 4 years ago
- #NVJOB Water Shaders V2.x. Free Unity Asset.☆37Updated 2 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆23Updated 4 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆45Updated 2 years ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆16Updated last year
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 6 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆29Updated 2 years ago
- Keyframe Reducer in Unity☆38Updated last year
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- Combine multiple textures into one!☆32Updated 5 years ago
- Useful Editor Utility☆25Updated 3 years ago
- ⬜ Gradient Map post effect for Unity Urp☆26Updated 7 months ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated 3 months ago
- Simple tool for baking blob shadow textures in Unity!☆25Updated last year
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆20Updated 4 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆29Updated 3 years ago
- ☆28Updated 3 years ago