A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is quite useful as a 2D Rope renderer.
☆17Apr 25, 2024Updated last year
Alternatives and similar repositories for Unity-GpuSplines
Users that are interested in Unity-GpuSplines are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A procedural, obstacle avoiding, tree mesh generation tool for Unity.☆12Dec 1, 2023Updated 2 years ago
- ☆14Oct 2, 2022Updated 3 years ago
- A simple, threadsafe, lock-free hash table for Unity Compute Shaders☆39Jul 22, 2023Updated 2 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆17Aug 23, 2021Updated 4 years ago
- A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..☆15Jul 12, 2024Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆12Oct 30, 2023Updated 2 years ago
- Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization☆18Dec 18, 2018Updated 7 years ago
- Witcher 3 inspired wraith effect in Unity☆12Mar 14, 2020Updated 6 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆62Jan 14, 2025Updated last year
- ☆14Nov 12, 2018Updated 7 years ago
- Facial Motion Capture Article and Sample Project☆11Apr 1, 2020Updated 5 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆77Sep 6, 2019Updated 6 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆62Feb 7, 2021Updated 5 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- Schroedinger Smoke Unity implementation. Most compuationaly expensive codes are written with compute shader.☆19Nov 6, 2021Updated 4 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- CG practice in unity☆18Mar 11, 2026Updated 2 weeks ago
- Simple Mesh Chunk Sample☆36Sep 10, 2023Updated 2 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- ☆10Jul 27, 2018Updated 7 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆97Aug 14, 2023Updated 2 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆27Nov 22, 2023Updated 2 years ago
- Procedural farm generator in Unity 3D☆14Jul 17, 2017Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.☆10Nov 9, 2020Updated 5 years ago
- FidelityFX FSR 2 for the Unity URP☆133Jul 10, 2023Updated 2 years ago
- Unity sample project using instancing in HDRP path tracing.☆16May 1, 2025Updated 10 months ago
- compute shader fruchterman reingold force directed graph☆12May 29, 2018Updated 7 years ago
- Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.☆23Aug 6, 2024Updated last year
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Nov 26, 2018Updated 7 years ago
- Demo 2D implementation of radiance cascade global illumination in Unity.☆63Jul 13, 2024Updated last year
- Unityエディタ上で使えるTODOリスト☆12Feb 26, 2022Updated 4 years ago
- Lightweight Runtime UI Toolkit based console and log viewer for Unity☆13Aug 21, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Tools For Unity Developers (Smart Bindings,Smart Components,Smart Extensions)☆10Nov 17, 2017Updated 8 years ago
- A blogpost-repository about how to do pathfinding in 3D using a sparse voxelisation octree (SVO) with a specialised A* pathfinding algori…☆14Jun 21, 2023Updated 2 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35May 27, 2022Updated 3 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Jun 14, 2017Updated 8 years ago
- A set of shaders to help perform various Noise functions on the GPU☆15May 8, 2015Updated 10 years ago
- Fast implementation of Naive SurfaceNets in Unity☆50Jun 19, 2022Updated 3 years ago
- A unified function to create realistic wet materials in Unity.☆13Feb 25, 2021Updated 5 years ago