remi-chapelain / Unite2025-MakeItShine-ReleaseLinks
Public release of Making it Shine talk @ Unite 2025 Barcelona
☆26Updated 3 weeks ago
Alternatives and similar repositories for Unite2025-MakeItShine-Release
Users that are interested in Unite2025-MakeItShine-Release are comparing it to the libraries listed below
Sorting:
- Edge detection with Depth, Normal and MeshID.☆23Updated last year
- ☆18Updated 3 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- Blob/Fake Shadow by Decal Projector for Unity☆23Updated 2 years ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- URP are indeed used, but NPR not just included.☆13Updated 2 years ago
- A realistic & physically based human skin shader☆28Updated 2 years ago
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆21Updated last year
- The package for anime-style character shadow running on Unity URP forward rendering.☆22Updated last year
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- ground truth ambient occlusion in unity urp☆43Updated 4 months ago
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆41Updated 3 months ago
- ☆28Updated 4 years ago
- ☆68Updated last year
- Screen Space Reflection for Unity Universal RP☆16Updated 3 weeks ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆28Updated 6 months ago
- ☆32Updated last year
- PivotPainter tools and shaders for unity☆29Updated 3 years ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆38Updated 11 months ago
- Added support for real-time point light shadows of unity 2020 URP☆51Updated 4 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆49Updated 3 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- ☆75Updated last year
- Hair cards shader for unity universal render pipeline☆45Updated 2 years ago
- Fast Kawase blur for Unity URP 2021 LTS☆17Updated 4 months ago
- Customize on-demand shadow rendering in HDRP.☆21Updated last year
- 2D screen-space shadow effect implemented in Unity URP.☆30Updated 2 years ago
- Atmosphere Scattering For URP☆16Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- ☆66Updated last year