sensics / Latency-TestLinks
Software and hardware to test VR latency on any device
☆10Updated 7 years ago
Alternatives and similar repositories for Latency-Test
Users that are interested in Latency-Test are comparing it to the libraries listed below
Sorting:
- A playground to understand how the positional tracking systems for PlayStation VR, Oculus Rift, and HTC Vive work.☆46Updated 4 years ago
- Dump of Oculus Rift DK2 optical tracking code as-is, including a current snapshot of Vrui-3.2-001.☆81Updated 10 years ago
- Tool for determining distortion parameters of arbitrary HMDs, and a corresponding set of shaders to correct that distortion.☆37Updated 5 years ago
- IR LED Driver MCU firmware, used in OSVR HDK and elsewhere☆13Updated 8 years ago
- Small test project for establishing a Bluetooth connection for the Move Motion Controller on Windows☆16Updated 9 years ago
- A utility to co-register the PS Move/PS Eye with the Oculus DK2.☆9Updated 5 years ago
- Lighthouse Sensor for HTC Vive☆41Updated 9 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 6 years ago
- ☆64Updated 5 years ago
- C++ software development toolkit for highly interactive virtual reality applications☆75Updated 6 years ago
- ☆25Updated 9 years ago
- Rendering plugin for Unity☆34Updated 7 years ago
- PS Move Controller Low-Level API☆12Updated 8 years ago
- Utility for viewing OSVR tracking data, using OpenSceneGraph.☆15Updated 9 years ago
- OSVR driver for use with the HTC Vive (including Vive PRE)☆61Updated 6 years ago
- PS4 stereo camera driver using the V4L2 API.☆17Updated 9 years ago
- Cross-Platform C++ Implementation of the Microsoft RoomAlive Toolkit☆19Updated 7 years ago
- Unity example based on OpenVR's Tracked Camera sample code.☆11Updated 9 years ago
- This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto…☆75Updated 8 years ago
- ☆12Updated 5 years ago
- Glimpse Motion Capture Tool Suite and SDK☆50Updated 6 years ago
- Playground repository for researching positional tracking on Rift.☆14Updated 7 years ago
- The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique do…☆46Updated 8 years ago
- OpenGL version of the Oculus Rift distortion shaders☆24Updated 4 years ago
- SurfaceStreams: send background-subtracted depth camera video via GStreamer (with optional perspective correction)☆23Updated last year
- Raw Vive HID/USB parser☆15Updated 3 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- Play SteamVR enabled games with your phone as an HMD☆10Updated 4 years ago
- A library that enables the integration of just the handling of the Oculus Mobile SDK Head Tracking mechanism into any Android application…☆22Updated 8 years ago
- WIP: Kalman Filter + visualizations + enclosure☆12Updated 5 years ago