reality-soft / Game-Engine
3D game engine using DirectX11 with Entity Component System
☆6Updated last year
Alternatives and similar repositories for Game-Engine:
Users that are interested in Game-Engine are comparing it to the libraries listed below
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 8 months ago
- Vulkan c helper library☆32Updated 2 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 3 years ago
- ☆11Updated 2 years ago
- Simple header-only C++ software renderer☆33Updated last year
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated 3 weeks ago
- Fixed-size C++ delegates - efficient alternatives to std::function.☆41Updated 2 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆21Updated 4 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆65Updated 4 months ago
- random 2d engine rumblings☆18Updated 7 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated this week
- Archived!☆27Updated 3 years ago
- entity component system framework☆38Updated 9 months ago
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Updated 2 years ago
- 3D game engine written in C++ using OpenGL☆15Updated 2 years ago
- STL whose aim is to compile fast, run fast, and be clear to read☆47Updated 2 months ago
- Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.☆39Updated last year
- Fully multithreaded C++ CPU rasterizer☆27Updated 4 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated last month
- Embeddable cross-platform realtime engine☆14Updated this week
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- A C++ game engine☆32Updated 4 years ago
- Visual shader editor for Lumix Engine☆11Updated last month
- Sample projects using Supernova Engine☆7Updated last week
- A personal game engine project, with development focus towards 2D/2.5D games.☆39Updated last month
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆14Updated 5 years ago
- Vulkan template with light abstraction as a base for personal projects☆27Updated 3 weeks ago
- A powerful cross-platform audio engine, optimized for games.☆40Updated this week
- An entity component framework.☆50Updated 3 years ago