psxdev / raylib4Dreamcast
Raylib port for Sega Dreamcast
☆47Updated 5 months ago
Alternatives and similar repositories for raylib4Dreamcast:
Users that are interested in raylib4Dreamcast are comparing it to the libraries listed below
- Raylib port for Sega Dreamcast☆27Updated 3 months ago
- Raylib port for Nintendo 64☆31Updated 4 months ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆56Updated last week
- A collection of useful link and tool for Sega #Dreamcast development☆98Updated last month
- ☆39Updated this week
- raylib4PlayStation☆26Updated last year
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆30Updated 10 months ago
- A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations☆77Updated 2 weeks ago
- Sega Saturn Sound Project☆23Updated 5 months ago
- ☆38Updated 2 years ago
- A WIP level editor/game engine for the Nintendo 64.☆133Updated 2 years ago
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆35Updated 7 years ago
- Homebrew Sony PlayStation 1 SDK☆38Updated 11 months ago
- Development kit for the Sega 32X☆66Updated 4 months ago
- A very early sequel to Nova the Squirrel for SNES☆66Updated 3 months ago
- Modernized fork of BRender☆54Updated this week
- PSX FPS engine made using Psy-Q☆25Updated 4 years ago
- KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC https://gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA …☆43Updated 6 months ago
- Collection of PsyQ basic examples NOT using libgs☆158Updated 2 years ago
- 🌀 DreamSDK — The ready-to-use environment for Dreamcast development designed for Microsoft Windows.☆82Updated last month
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- Setting up SGDK with Visual Studio Code☆42Updated 4 years ago
- A game engine for the PlayStation 1.☆22Updated 7 months ago
- Resources for homebrew NDS development☆30Updated last year
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆34Updated 8 months ago
- Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license☆217Updated last month
- Bloom?☆51Updated 3 weeks ago
- ☆41Updated last year
- Compile N64 code using the official SDK on Unix☆49Updated 6 years ago
- Example Programs for the PSYQ PlayStation development platform.☆65Updated 2 years ago