RyandracusCodesGames / libagmv
An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.
☆20Updated 3 months ago
Alternatives and similar repositories for libagmv:
Users that are interested in libagmv are comparing it to the libraries listed below
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 2 years ago
- highly efficient sound library for the Gameboy Advance☆44Updated last year
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆17Updated 3 years ago
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 3 years ago
- Meson-based GBA toolchain☆18Updated 8 months ago
- Furnace Tracker and Impulse Tracker audio driver and library for the GameBoy Advance☆9Updated 5 months ago
- Pseudo-3d graphics demo for GBA.☆13Updated 5 months ago
- Low level library to develop GBA games that can also be built for PC.☆55Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆24Updated 5 months ago
- Templates to start a GBA project with the bare minimum number of files☆44Updated 2 years ago
- Minimal rumble library for GBA☆13Updated 9 months ago
- Fork of libtonc by Jasper Vijn (cearn)☆12Updated this week
- N64Brew Game Jam Project☆10Updated 4 years ago
- Modern GBA Software Development Kit☆32Updated last year
- A library to access various backup media in GBA cartridges☆27Updated last month
- Simple, fast, fixed point 3d library.☆21Updated 5 months ago
- Community initiated GBA Technical documentation effort☆54Updated 3 weeks ago
- Test framework for libugba☆41Updated 2 years ago
- Raylib port for Sega Dreamcast☆46Updated 4 months ago
- 🦄 A rhythm-based shooting game for GBA Jam 2024.☆13Updated last month
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆55Updated 2 months ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated 2 years ago
- Image-handling library that allows reading and writing common image file formats☆11Updated 6 months ago
- Compressors for Nintendo GBA/DS consoles by CUE☆31Updated 8 months ago
- experimental cooperative threading library for embedded ARM in pure C☆19Updated 3 years ago
- Resources for homebrew NDS development☆30Updated last year
- A flight simulator for GBA using voxel space rendering.☆12Updated 3 years ago