dougkusanagi / MegaMetroidLinks
Techdemo of Super Metroid for Mega Drive with SGDK
☆13Updated 4 months ago
Alternatives and similar repositories for MegaMetroid
Users that are interested in MegaMetroid are comparing it to the libraries listed below
Sorting:
- Collection of small SGDK scrolling examples☆13Updated 3 months ago
- Demos for the SEGA Genesis made with SGDK☆16Updated 2 years ago
- Easy to use engine to make platformers for Sega Genesis,☆33Updated last year
- Color mixing tool for SGDK☆11Updated 3 years ago
- Basic platformer engine for the Mega Drive☆21Updated 3 years ago
- Pseudo 3D road example in C (mostly) for Sega Genesis using SGDK.☆21Updated 2 years ago
- Setting up SGDK with Visual Studio Code☆42Updated 4 years ago
- Free Fighting Game Engine☆27Updated last year
- Some example code for SGDK.☆17Updated 6 months ago
- Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK☆30Updated 3 years ago
- Makefiles and instructions for using SGDK in *nix environments☆32Updated 4 years ago
- SGDK code to enable you to run videos built from PNGs☆16Updated 6 years ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆29Updated 4 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 5 months ago
- Street of Rage 2 port for SNES (unfinished)☆17Updated 4 years ago
- Tetris game for Genesis, written in C using SGDK.☆14Updated 3 years ago
- Toolchain for creating Sega Mega Drive homebrew in modern C++.☆14Updated 3 weeks ago
- Megadrive DOOM BSP renderer☆35Updated last year
- A SEGA multi-system game engine.☆20Updated last year
- A tracing profiler for the Sega MegaDrive/Genesis☆35Updated 3 years ago
- Net Yaroze PS1 demos☆14Updated 4 years ago
- Dr. Mario ported from NES to Sega Mega Drive☆16Updated 4 years ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆31Updated 11 months ago
- ☆11Updated 3 years ago
- Audio Driver for (dreamcast) VMu☆11Updated 2 years ago
- 16 Bits Homebrew Development Book (English Version)☆13Updated last year
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆32Updated last year
- NEXTBasic_MC68000 Compiler + IDE☆11Updated 3 years ago
- A ChoiceScript clone that generates SGDK-compatible C source for the Sega Genesis☆25Updated 9 months ago
- An isometric adventure racing game for the Sega Genesis/Megadrive☆14Updated 5 years ago