trhodeos / modern-n64sdk
Compile N64 code using the official SDK on Unix
☆47Updated 5 years ago
Related projects: ⓘ
- A libultra SDK for the modern era☆81Updated 8 months ago
- Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family☆40Updated last year
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆20Updated 5 years ago
- N64 library☆73Updated 5 years ago
- Asset pipeline and minimal framework for building N64 games with libultra☆23Updated this week
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆51Updated this week
- Allow using gdb to connect to an N64 flash cart to debug C code. Allowing for inspecting values, pausing at breakpoints and stepping thro…☆24Updated last year
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆34Updated 6 years ago
- N64Brew Game Jam Project☆10Updated 3 years ago
- Clone of N64 sdk's mild.exe☆24Updated last year
- Collection of PlayStation 1 tests for emulator development☆61Updated last year
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Updated last year
- A cross-platform and universal Nintendo64 flashcart ROM uploader, featuring a USB+debug library for libultra and libdragon.☆90Updated this week
- ☆28Updated this week
- A repo of short N64 graphics demos☆48Updated last year
- Simple lighting example for the Playstation 1☆18Updated 5 years ago
- A (free) open-source N64 development toolchain.☆139Updated last year
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆50Updated last year
- A Nintendo 64 Texture Converter☆18Updated last year
- Reverse engineering of libultra☆47Updated 3 weeks ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆45Updated 4 months ago
- Homebrew Sony PlayStation 1 SDK☆37Updated 5 months ago
- Example Programs for the PSYQ PlayStation development platform.☆64Updated 2 years ago
- PlayStation 1 Will Never Die - Topic set on 2014-05-04☆41Updated last year
- A 2.5D side-scroller adventure game for the Nintendo 64.☆15Updated last year
- Low level library to develop GBA games that can also be built for PC.☆55Updated last year
- ☆25Updated last year
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated last year
- Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.☆87Updated 2 weeks ago
- N64 Libdragon with extended features☆27Updated 4 years ago