buu342 / N64-Sausage64Links
A Blender 2.7+ plugin and N64 library for hierarchically modeled characters with animations
☆87Updated 4 months ago
Alternatives and similar repositories for N64-Sausage64
Users that are interested in N64-Sausage64 are comparing it to the libraries listed below
Sorting:
- A WIP level editor/game engine for the Nintendo 64.☆139Updated 3 years ago
- ☆58Updated last month
- Raylib port for Sega Dreamcast☆50Updated last year
- A collaborative minigame ROM for the N64brew Game Jam 2024☆63Updated last week
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆36Updated 8 years ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆68Updated last week
- A libultra SDK for the modern era☆92Updated last year
- A collection of useful link and tool for Sega #Dreamcast development☆111Updated 11 months ago
- Compile N64 code using the official SDK on Unix☆52Updated 7 years ago
- N64 3D ucode for libdragon☆341Updated last week
- Raylib port for Sega Dreamcast☆41Updated last year
- Wrapper for SGL in c++☆67Updated 2 weeks ago
- Homebrew Sony PlayStation 1 SDK☆40Updated last year
- A Nintendo 64 Texture Converter☆23Updated 3 years ago
- Fast3D renderer for Nintendo 64 games☆139Updated 3 years ago
- Collection of PsyQ basic examples NOT using libgs☆187Updated 3 years ago
- Accurate, full-featured, cross-platform library aiming to emulate every aspect of the Sega Dreamcast's Visual Memory Unit (VMU).☆59Updated last week
- Raylib port for Nintendo 64☆39Updated last year
- SNES PPU Memory Viewer & Editor☆38Updated 5 years ago
- A cross-platform and universal Nintendo64 flashcart ROM uploader, featuring a USB+debug library for libultra and libdragon.☆112Updated 2 weeks ago
- Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.☆131Updated last week
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆32Updated 5 months ago
- A clone of the Warioware minigame Pyoro for the N64☆42Updated 6 years ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆65Updated last month
- A repo of short N64 graphics demos☆48Updated 3 years ago
- Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family☆43Updated 11 months ago
- Modernized fork of BRender☆66Updated 3 weeks ago
- Sonic Z-Treme project for the Sega Saturn game console☆63Updated 6 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Development kit for the Sega 32X☆74Updated last year