raylib4Consoles / raylib
A simple and easy-to-use library to enjoy videogames programming
☆17Updated 5 months ago
Alternatives and similar repositories for raylib:
Users that are interested in raylib are comparing it to the libraries listed below
- an enhanced port of nuquake for dreamcast☆14Updated 2 months ago
- Simple Directmedia Layer☆20Updated 2 months ago
- Raylib port for Sega Dreamcast☆28Updated 5 months ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆31Updated last year
- ☆11Updated 3 years ago
- Toolchain for creating Sega Mega Drive homebrew in modern C++.☆11Updated last month
- Audio Driver for (dreamcast) VMu☆11Updated last year
- SDK for SNES with Higueul language☆26Updated 5 months ago
- A game engine for the PlayStation 1.☆23Updated 8 months ago
- A Guide For VMU Development For Beginners .☆19Updated this week
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆36Updated last month
- Homebrew Sega Dreamcast 3D Game "In The Line Of Fire"☆17Updated 4 years ago
- Kallistios-based dreamcast code samples☆18Updated 8 months ago
- Sega Dreamcast experiments☆14Updated last week
- Basic platformer engine for the Mega Drive☆19Updated 2 years ago
- Porting a space invaders game to different platforms, frameworks and game engines☆24Updated 3 months ago
- OpenLara port for Sega Dreamcast☆27Updated 5 months ago
- http://sourceforge.net/p/nxdc/wiki/Home/☆17Updated 2 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 3 years ago
- A portable Celeste Classic C source port.☆25Updated 2 months ago
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆18Updated 3 months ago
- Setting up SGDK with Visual Studio Code☆42Updated 4 years ago
- A portable Celeste Classic C source port for Sega Dreamcast☆12Updated 3 months ago
- Sega Saturn Sound Project☆23Updated 6 months ago
- Xash3D FWGS engine.☆18Updated 3 weeks ago
- Wrapper for SGL in c++☆32Updated last week
- Barebones megadrive development setup.☆35Updated 10 months ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆30Updated 8 months ago
- Raylib port for Sega Dreamcast☆47Updated 6 months ago
- Convert any video file for playback on a Sega Dreamcast console using the Sofdec video format.☆18Updated last year