ArthurBrussee / brushLinks
3D Reconstruction for all
β1,994Updated last week
Alternatives and similar repositories for brush
Users that are interested in brush are comparing it to the libraries listed below
Sorting:
- Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux πβ1,371Updated 3 weeks ago
- 3D Gaussian Splat Editorβ2,485Updated this week
- Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreadingβ464Updated last month
- Ray tracing and hybrid rasterization of Gaussian particlesβ1,194Updated this week
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingβ774Updated last week
- WebGL 3D Gaussian Splat Viewerβ2,492Updated 4 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Secondsβ1,456Updated 2 months ago
- Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.β1,375Updated 2 weeks ago
- A Modular Framework for 3D Gaussian Splatting and Beyondβ1,584Updated 2 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"β603Updated 2 months ago
- 3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!β1,179Updated this week
- CUDA accelerated rasterization of gaussian splattingβ3,297Updated last week
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering cβ¦β1,024Updated 4 months ago
- [ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressiveβ¦β2,208Updated 2 months ago
- Level of Gaussiansβ737Updated 11 months ago
- Three.js-based implementation of 3D Gaussian splattingβ2,079Updated 2 months ago
- β2,149Updated last year
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionβ¦β626Updated last month
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"β559Updated 6 months ago
- An advanced 3D Gaussian Splatting renderer for THREE.jsβ774Updated this week
- β618Updated last year
- [3DV'25] 3D Reconstruction with Spatial Memoryβ1,038Updated 4 months ago
- β755Updated last week
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quβ¦β2,782Updated 9 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairsβ713Updated 7 months ago
- β1,058Updated 2 months ago
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offerβ¦β518Updated 2 weeks ago
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Renderingβ2,887Updated 8 months ago
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"β944Updated last month
- [SIGGRAPH Asia 2023 (Technical Communications)] EasyVolcap: Accelerating Neural Volumetric Video Researchβ1,413Updated 5 months ago