pCYSl5EDgo / UniNativeLinq-Core
This is an internal implementation of Linq to NativeArray which uses C#8 feature
☆30Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for UniNativeLinq-Core
- Unsafe IO Library for Unity NativeArray<T>☆28Updated 5 years ago
- Unity Editor Extension which lets enum-types be much faster & efficient.☆58Updated 5 years ago
- Let you add/remove Scripting Define Symbols to each of the Assembly Definition Files☆27Updated 4 years ago
- ☆18Updated 5 years ago
- Compile a c# project to a internal accessible dll (for Unity)☆22Updated 4 years ago
- IL Weaving Framework for Unity☆33Updated 2 years ago
- ☆22Updated 3 years ago
- Useful extension methods for .NET sequence and collection types.☆30Updated last month
- Timeline based state machine runner for Unity(pure C# impl)☆39Updated 5 years ago
- Templates for playing with Source Generator.☆10Updated 6 months ago
- The fastest managed-allocation-free implementation of LINQ to NativeArray<T>.☆68Updated 4 years ago
- Now you can reference folders into Unity's Inspector! :D☆13Updated 5 years ago
- .NET Core tool modifying Roslyn compiler to access internals/privates. In other words, you can access to any internals/privates in other …☆14Updated 4 years ago
- Send mail (with image) from unity☆24Updated 5 years ago
- ☆36Updated 2 months ago
- Easing library for Unity Visual Scripting☆28Updated 3 years ago
- 【Unity】TextMeshPro の FontAsset をスクリプトから更新するエディタ拡張☆15Updated last year
- Improved stack trace display for Unity.☆33Updated 4 years ago
- Unity editor extension that adds additional solution configurations to generated .sln/.csproj files.☆15Updated 5 years ago
- Core Game Libraries for Unity☆25Updated 2 weeks ago
- You can automatically update FontAsset when the character you want to include in FontAsset of TextMesh Pro is changed.☆20Updated 5 years ago
- Hyper Fast Reactive Tween Engine for Unity☆39Updated 3 years ago
- UniFsm is a simple state machine library.☆28Updated 3 years ago
- An example project for multiplayer game using MagicOnion☆35Updated 4 years ago
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆32Updated 10 months ago
- MVP Script Generator for Unity Editor☆16Updated 7 months ago
- a simple Profiler For Unity☆6Updated last year
- An IL Post-processor to make "readonly" structs serializable.☆13Updated 2 months ago
- Tool to import/export Unity layout settings(.wlt)☆18Updated 6 years ago
- ☆14Updated 6 years ago