paochiang / 3D_reconstruction_listLinks
3D重建方面的资料
☆19Updated 8 years ago
Alternatives and similar repositories for 3D_reconstruction_list
Users that are interested in 3D_reconstruction_list are comparing it to the libraries listed below
Sorting:
- A library to produce a consistent mesh from the generated point cloud of a key-frame based Visual SLAM (or Structure-From-Motion).☆30Updated 9 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- RGB-D Reconstruction Toolkit☆45Updated 3 years ago
- InstanceFusion: Real-time Instance-level 3D Reconstruction of Indoor Scenes using a Single RGBD Camera☆36Updated 4 years ago
- Linear SFM: A Hierarchical Approach to Solving Structure-from-Motion Problems by Decoupling the Linear and Nonlinear Components☆25Updated 7 years ago
- SLAMRecon: A Real-time 3D Dense Mapping System☆26Updated 8 years ago
- CUDA Based implementation of a Truncated Signed Distance Function☆50Updated 8 years ago
- Implementation of "Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions" by Bylow et al.☆27Updated 9 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 4 years ago
- A lightweight, user-friendly and interactive 3D visualization tool for viewing real-time 3D reconstruction and SLAM☆21Updated 5 years ago
- Photometric Bundle Adjustment for Dense Multi-View Stereo☆22Updated 5 years ago
- Research at Washington University in St. Louis - Erik Wijmans☆37Updated 7 years ago
- A project about texture mapping to 3D mesh models☆23Updated 9 years ago
- BEng Individual project - DynamicFusion: Reconstruction and Tracking of Non-rigid Scenes in Real-Time☆13Updated 7 years ago
- Calibrate Multiple RealSenses with Bundle Adjustment (C++, OpenCV, Visual Odometry)☆20Updated 6 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 8 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 8 years ago
- An efficient implementation of KinectFusion with modern C++ and CUDA.☆29Updated 6 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆30Updated 9 years ago
- RGB-D extrinsic parameter automatic calibration based on plane detection☆38Updated 7 years ago
- Virtual Autonomous Scanner For Siggraph☆39Updated 10 years ago
- [ICRA 2018] An Efficient Volumetric Mesh Representation for Real-time Scene Reconstruction using Spatial Hashing☆28Updated 6 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated 2 years ago
- Marker Assisted SfM for marker-based pose estimation system☆12Updated 5 years ago
- Camera localization for augmented reality: a tutorial and survey☆39Updated 11 months ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 4 years ago
- Robust Planar Pose estimation implemented in C++☆24Updated 12 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆44Updated 5 years ago
- Structure from Motion pipeline implementation using RGB-D images☆26Updated 10 years ago
- A list of tools for multiple camera calibration☆68Updated 3 years ago