nwchinn / Cardboard-Viewer
Using primarily three.js, I created a gyroscopic mobile VR viewer for Google Cardboard headsets to view 360˚ panoramic photos and landscapes that I had taken using a Panono 360 camera around the Cleveland area. Refreshing the page chooses a random photo from 6 total. To view the application, click the link:
☆10Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Cardboard-Viewer
- Temporal Antialiasing on top of Three.js☆23Updated 7 years ago
- Javascript bindings for Nvidia PhysX based on Embind☆25Updated 3 months ago
- Source code and study data for the TOG 2021 paper: Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.☆24Updated 2 years ago
- ☆22Updated 5 years ago
- WebGPU RTX☆14Updated last year
- Spherical Harmonics expository paper (undergrad) and implementation.☆15Updated 5 years ago
- A simple ray-tracer in WebGL☆18Updated 5 years ago
- Implementation of All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation by Ren Ng et al.☆10Updated 5 years ago
- 一个尝试固液耦合的沙盒玩具☆10Updated 2 years ago
- Unity demos of geometry3Sharp functionality☆22Updated 6 years ago
- The 3D photo gallery , Built using Slim 3, Three.js, Tween.js, easychat☆12Updated 5 years ago
- Unity plugin for real-time mesh reconstruction with an RGBD camera.☆27Updated 3 years ago
- Apply heightmap (DEM) on real world tile data in Unity☆13Updated 5 years ago
- Rendering algorithms implemented in raw WebGL 2.☆12Updated 6 years ago
- ☆11Updated last year
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆16Updated 7 years ago
- A simple WebGL glTF viewer☆38Updated 5 years ago
- ☆29Updated 7 years ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆31Updated 4 years ago
- Online Filter Viewer☆37Updated 3 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆23Updated 2 years ago
- A toolkit for auto creating/modifying VR User Interface (Unity + htc VIVE)☆18Updated last year
- 模型压缩后效果对比工具☆20Updated 3 years ago
- Screen space global illumination for interactive mixed reality☆14Updated 6 years ago
- Configurable Crowd Profiles [SIGGRAPH 2022]☆28Updated last year
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆23Updated 2 years ago
- A Simple World Composer using Unity.easily Generate realistic terrain. Bing Map Key is necessary.☆13Updated 7 years ago
- Unity GPU Singular Value Decomposition☆27Updated 6 years ago
- A minimal example of vertex quantization.☆11Updated 8 years ago
- Hair simulation based on FTL☆26Updated 3 years ago