calebcram / Passthrough-Online-MRTK_Quest---Sample
This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolkit, OVR Integration (Oculus), and Normcore for network functionallity as well as Eric Provencher's "Networked Manipulator" script to allow for transmission of hand tracking data over a network.
☆29Updated last year
Alternatives and similar repositories for Passthrough-Online-MRTK_Quest---Sample:
Users that are interested in Passthrough-Online-MRTK_Quest---Sample are comparing it to the libraries listed below
- Testing passthrough with Hand Tracking and Hand Mesh generation☆25Updated last year
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆21Updated 5 months ago
- This is the NASA Perseverance rover in an Augmented Reality experience hosted in the web. This was built in Unity with Photon Pun 2 for t…☆17Updated last year
- Unity PolySpatial Tools demos☆52Updated last year
- Oculus Voice SDK showcase demonstrating the use of Voice SDK in Unity. This project contains the source code for the "Whisperer" demo ava…☆69Updated last month
- Few demos with advanced meta features such as scene understanding and shared anchors☆39Updated last year
- Example repo showing online functionality leveraging Normcore☆54Updated 4 years ago
- ☆41Updated last week
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆46Updated 3 years ago
- Mixed Reality samples that demonstrate how to enable multiplayer☆42Updated last month
- XR Interaction Toolkit examples for AR and VR.☆61Updated 4 years ago
- Unity XR Provider Plug-in for Zapbox☆18Updated 6 months ago
- Application SpaceWarp showcase demonstrating how developers can generate only every other frame for their application, effectively allowi…☆66Updated last month
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆102Updated 3 months ago
- AR Foundation Demo showing how to block UI touch events during AR Raycasting☆20Updated 4 years ago
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆145Updated 3 weeks ago
- ☆31Updated 3 years ago
- TangibleUI on Oculus Quest for any plain surface☆61Updated 5 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason …☆31Updated 5 months ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆62Updated 3 years ago
- Sample app for Camera Kit in Unity☆32Updated 3 weeks ago
- Cognitive3D SDK for Unity - Analytics for VR/AR/MR☆44Updated this week
- ☆16Updated 4 years ago
- Unity test project for the basic VR features☆27Updated 2 months ago
- ☆16Updated 5 months ago
- Unity project for "Decommissioned A VR Social Deduction Showcase" on Meta Quest☆63Updated last month
- Fully physics based VR hands for the Oculus Quest hand tracking☆52Updated 4 years ago
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated last year
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated last year