justinwasilenko / Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
☆554Updated last year
Alternatives and similar repositories for Unity-Style-Guide:
Users that are interested in Unity-Style-Guide are comparing it to the libraries listed below
- Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.☆594Updated 4 months ago
- Extension Methods and Utils for Unity Game Dev☆517Updated last week
- Dependency Injection Framework for Unity Game Engine☆579Updated 2 months ago
- Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Compo…☆635Updated 5 months ago
- Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy☆1,020Updated last year
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆444Updated 6 months ago
- UI blur (translucent) effect for Unity.☆588Updated 2 weeks ago
- Minimal dependency injection framework for Unity☆829Updated last week
- Serializable dictionary class for Unity☆754Updated 4 years ago
- This tool finds unreferenced assets by scanning all files in your Unity project.☆636Updated last month
- A decentralized audio playing system for Unity, designed for simplicity and built to scale!☆635Updated 3 weeks ago
- Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]☆1,111Updated last month
- ☆844Updated last year
- Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.☆967Updated 5 months ago
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.☆1,051Updated 3 weeks ago
- Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.☆1,158Updated last month
- The best way to implement singleton pattern in Unity.☆560Updated last month
- Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.☆1,812Updated this week
- High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.☆1,262Updated 3 weeks ago
- Extend the Unity Toolbar with your own Editor UI code.☆1,783Updated last year
- A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromisin…☆1,264Updated 3 weeks ago
- ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects☆1,302Updated 7 months ago
- A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.☆413Updated 2 weeks ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Add buttons to your inspector in Unity super easily with this simple attribute☆1,145Updated last year
- Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can…☆577Updated last year
- Unity asset for adding outlines to game objects☆539Updated 11 months ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆347Updated 2 years ago
- Easily animate Unity text and apply other effects with custom tags☆450Updated 3 weeks ago
- Example Project for the new Unity Input System☆586Updated 3 years ago