naskitis / Efficient-Data-Structures-for-Cache-Architectures
My PhD thesis, provided for your online reading. Learn how to code high-performance string data structures and data management algorithms. I recommend that you read this before you look at the code.
☆66Updated 8 years ago
Alternatives and similar repositories for Efficient-Data-Structures-for-Cache-Architectures:
Users that are interested in Efficient-Data-Structures-for-Cache-Architectures are comparing it to the libraries listed below
- SPMD in C++☆68Updated 5 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C++☆89Updated 4 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- Fast open addressing hash table☆41Updated last year
- ☆81Updated 6 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆160Updated 8 years ago
- Optimized CppSPMD test project: macro control flow, SSE4.1/AVX1/AVX2/AVX2 FMA support☆117Updated 4 years ago
- ☆51Updated 4 months ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆50Updated 6 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- single-header c++ math library☆108Updated 4 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆67Updated 3 years ago
- Code size visualization tool with PDB/ELF/Mach-O support☆62Updated 7 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆114Updated 7 years ago
- GLSL shader live-reloading☆71Updated 7 years ago
- Lightweight inline profiler that measures wall-time, cpu-time and premptive context switches for threads.☆73Updated 2 years ago
- A portable single header C++ fiber function library for co-operative multitasking☆114Updated 5 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆97Updated 6 years ago
- ☆49Updated 7 years ago
- A high performance C++ playground library☆48Updated 9 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 years ago
- Simple image viewer based on DirectXTex☆43Updated 7 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Updated 6 years ago
- The Radeon GPU Analyzer (RGA) is a command line utility providing an offline compiler and performance analysis tool for DirectX shaders, …☆24Updated 8 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆45Updated 3 months ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago