mwage / DarkRift2_Boilerplate
Login, Friendlist, Chat (with PM and chatgroups) and Rooms. Using MongoDB.
☆26Updated 6 years ago
Alternatives and similar repositories for DarkRift2_Boilerplate
Users that are interested in DarkRift2_Boilerplate are comparing it to the libraries listed below
Sorting:
- SpeedDate Masterserver: Connecting Players☆24Updated last year
- small example on how to use LiteEntitySystem using Unity engine☆35Updated 2 weeks ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆47Updated 8 months ago
- Minimal HTN AI implementation for Unity3d.☆29Updated 5 years ago
- MSF-Port for DarkRiftNetworking Pro 2☆15Updated 6 years ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆38Updated 2 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated last year
- ☆17Updated 5 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A micro-kernel game framework with dependency injection and event-driven communication.☆14Updated 10 months ago
- Addon to Entitas that allows using generic methods instead of code generator and uses type inference to insure compile time correctness☆22Updated 2 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 4 years ago
- Utility to parse strings into executable code☆28Updated 5 years ago
- The C# (Unity) client library for brainCloud☆24Updated last month
- A serializable class that holds the reference to an interface☆19Updated 3 years ago
- Simple message server for Mirror☆43Updated 4 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- A general purpose code generator library for Unity☆76Updated 2 years ago
- Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field.☆19Updated 2 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- Additional types and functionality☆24Updated 3 years ago
- ☆22Updated 6 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- ☆31Updated last year
- Unity ECS Entity Builder/Wrapper☆48Updated 2 years ago
- ☆40Updated 3 years ago
- A loading system to load in assets across frames.☆45Updated 6 years ago