Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.
☆46Feb 28, 2023Updated 3 years ago
Alternatives and similar repositories for UnityCrossPlatformDeterministicFloats
Users that are interested in UnityCrossPlatformDeterministicFloats are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆70Jan 8, 2025Updated last year
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆186Nov 15, 2021Updated 4 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆18Apr 10, 2023Updated 3 years ago
- ☆14Nov 7, 2018Updated 8 years ago
- An implementation of Kinematic Character Controller with Netick Networking☆15Nov 15, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆29Sep 27, 2022Updated 4 years ago
- A MMORPG KIT's MMO server project written by using .NET8☆26Jun 12, 2026Updated 4 months ago
- A 2D Physics Library for Networked Games☆58Jul 31, 2019Updated 7 years ago
- Rollback Networking Library Written in C#☆21Jun 5, 2025Updated last year
- A sample BRG project for the blog post @ https://gamedev.center☆73Jun 22, 2023Updated 3 years ago
- #NVJOB Water Shaders V2.x. Free Unity Asset.☆40Apr 30, 2023Updated 3 years ago
- Dynamically add RenderPass under URP☆20Jun 1, 2023Updated 3 years ago
- Online multiplayer tutorial series☆12Nov 26, 2020Updated 5 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Nov 16, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple test to batch multiple sprites in a dynamic mesh☆17Apr 14, 2022Updated 4 years ago
- An experimental port of FantasyCrescendo's systems to Unity's DOTS based ECS.☆13Apr 28, 2021Updated 5 years ago
- Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats☆556Feb 14, 2024Updated 2 years ago
- A shader project which highlights objects in certain layers with a glowing 'stealth vision' effect.☆21Apr 6, 2023Updated 3 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Apr 2, 2020Updated 6 years ago
- A simple batch processing and template code generation script based on DSL syntax, mainly used for batch processing written in one script…☆13Updated this week
- Added support for multiple option selection to a clone of the UnityEngine.UI.Dropdown (https://bitbucket.org/Unity-Technologies/ui/src) c…☆17Apr 12, 2025Updated last year
- ☆13Jan 4, 2017Updated 9 years ago
- These are the files i used for the Mixamo For Unity tutorial series☆12Oct 18, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilatio…☆28Oct 19, 2026Updated 2 weeks ago
- Keeps time in sync between server and client.☆43Jun 6, 2019Updated 7 years ago
- Minecraft clone with greedy meshing in Unity using Burst compiler☆32Sep 7, 2026Updated 2 months ago
- ☆37Nov 24, 2025Updated 11 months ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆46Apr 3, 2023Updated 3 years ago
- Creating a new shader file with stencil from selected Shadergraph file☆17Mar 23, 2025Updated last year
- Unity drawing scroll line sample☆12Apr 1, 2021Updated 5 years ago
- Injects StreamingAssets into the build.☆14Oct 21, 2025Updated last year
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- An example of a simple performant sprite renderer using Unity's new ECS system☆137Jun 21, 2019Updated 7 years ago
- Lockstep ECS demo☆45Feb 1, 2022Updated 4 years ago
- This is a Unity DOTS animation solution. Though still in progress, it is already capable for project usages. (Especially for now, unity d…☆10Feb 6, 2023Updated 3 years ago
- Tween Extension to Unity-AsyncRoutines☆18Oct 31, 2019Updated 7 years ago
- ☆25Jan 9, 2024Updated 2 years ago
- Linq-like queries with zero allocations.☆11Aug 3, 2022Updated 4 years ago
- Add Hierarchy Tab To SRDebugger.☆12Oct 24, 2018Updated 8 years ago