markj3d / Red9_StudioPackLinks
Red9 StudioPack for Maya
☆223Updated 2 years ago
Alternatives and similar repositories for Red9_StudioPack
Users that are interested in Red9_StudioPack are comparing it to the libraries listed below
Sorting:
- mGear v.3.x.x distribution repository☆185Updated 4 years ago
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Updated 7 years ago
- Course contents for my upcoming Advanced Python for Maya course☆103Updated 7 years ago
- Playblasting in Maya done right☆170Updated 10 months ago
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆127Updated 5 years ago
- Screenspace pickables for Maya☆134Updated 6 years ago
- Maya integration for PyCharm.☆183Updated 2 years ago
- Maya > Arnold > Nuke pipeline☆122Updated 5 years ago
- The easiest way to create break down poses in Maya.☆118Updated 4 years ago
- Maya API Node for interactive instancing of shapes along curves.☆125Updated 8 years ago
- Animation and Rigging tools for Autodesk Maya☆229Updated 5 months ago
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆70Updated 5 years ago
- Pyblish for Maya☆67Updated 2 years ago
- A mix of tools for Maya☆65Updated 6 years ago
- hotbox designer for CGI softwares☆123Updated 3 weeks ago
- Package-based application launcher for VFX and games production☆198Updated last year
- A Standalone Maya Task Server☆68Updated 8 years ago
- Fast and persistent subset of maya.cmds☆209Updated last year
- Maya Python Tools☆236Updated 9 years ago
- SkinWrangler - A skinning tool for Autodesk Maya☆97Updated 3 years ago
- Collection of math nodes for Autodesk Maya☆196Updated 3 years ago
- An Experimental Batch Scene Parser☆113Updated 2 years ago
- Various maya tools that I write for my personal projects.☆273Updated 5 years ago
- A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of…☆189Updated 3 years ago
- All available (but undocumented) environment variables in Autodesk Maya☆179Updated last year
- Advanced skin cluster weights smoothing tool for Autodesk Maya☆175Updated 7 months ago
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆153Updated 4 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Updated 3 years ago
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆87Updated 6 years ago
- Skin export / import tools for Autodesk Maya☆203Updated 5 months ago