eddiehoyle / screenspace
Screenspace pickables for Maya
☆121Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for screenspace
- This is an Onion Skin Renderer for Autodesk Maya☆107Updated last year
- Maya Python API 3.0☆123Updated last year
- Course contents for my upcoming Advanced Python for Maya course☆102Updated 6 years ago
- A mix of tools for Maya☆61Updated 5 years ago
- Maya > Arnold > Nuke pipeline☆115Updated 4 years ago
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆58Updated 7 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆67Updated 2 years ago
- bifrost nodes and helper scripts☆73Updated last year
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆69Updated 4 years ago
- Collection of math nodes for Autodesk Maya☆185Updated last year
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆60Updated 3 years ago
- paintable particle node for Maya☆80Updated 5 years ago
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆101Updated 10 months ago
- Easily copy shading nodes from Maya to Katana☆64Updated 4 years ago
- Python Qt Window class for compatibility between VFX programs☆96Updated this week
- SkinWrangler - A skinning tool for Autodesk Maya☆91Updated last year
- Fast and persistent subset of maya.cmds☆193Updated 2 months ago
- A skin weights component editor inspired from Softimage.☆80Updated 3 months ago
- a query language for Maya☆74Updated last year
- An Experimental Batch Scene Parser☆104Updated last year
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 3 weeks ago
- All available (but undocumented) environment variables in Autodesk Maya☆165Updated last week
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Updated 5 years ago
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆86Updated 5 years ago
- Playblasting in Maya done right☆164Updated last week
- animation curve format for the VFX industry☆101Updated 3 months ago
- Animation and Rigging tools for Autodesk Maya☆191Updated 4 months ago
- Medic is an open source data check tool for Autodesk Maya.☆75Updated last year
- hotbox designer for CGI softwares☆108Updated last year
- Maya API Node for interactive instancing of shapes along curves.☆123Updated 7 years ago