mortennobel / CameraLib4U
A third person camera system for Unity using Chase Camera
☆40Updated 13 years ago
Alternatives and similar repositories for CameraLib4U:
Users that are interested in CameraLib4U are comparing it to the libraries listed below
- Unity example: drawing something like a pincushion☆36Updated 9 years ago
- ☆32Updated 6 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- The shader scaffolding tool for Unity.☆46Updated 7 years ago
- Some small tests for Unity ECS☆21Updated last year
- Testing a sphere point picking function.☆25Updated 7 years ago
- A surface shader based on ShaderX1☆43Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- Package distribution template for Unity.☆65Updated 5 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Updated 7 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆50Updated 7 years ago
- Collection of noises functions for Unity.☆28Updated 3 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 5 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 5 years ago
- Geometric mirroring effect for Unity☆45Updated 9 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- Unity Lightweight Render Pipeline with a variety of shader examples built in Shader Graph☆43Updated 5 years ago
- ☆32Updated 6 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- A small library of noise functions☆42Updated 8 years ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Example project showing how to create a blurry refraction effect that is highly optimized for mobile.☆16Updated 7 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Various C# scripts.☆82Updated last month