mmozeiko / aseprite-bin
Aseprite binary build for 64-bit Windows
☆56Updated 3 months ago
Alternatives and similar repositories for aseprite-bin:
Users that are interested in aseprite-bin are comparing it to the libraries listed below
- Celeste's HLSL Effect Source Code☆43Updated 2 months ago
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆87Updated 3 weeks ago
- Game systems for games in C. Examples using Raylib.☆32Updated last year
- Load Aseprite files for animated sprites in raylib.☆89Updated 3 months ago
- Port of raylib for Nintendo systems.☆39Updated 2 years ago
- Advanced 3D rendering library for raylib☆48Updated this week
- LD53!☆23Updated last year
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆150Updated last week
- OpenGL-Like software rendering library☆63Updated 5 months ago
- GML interpreter☆50Updated last year
- Automatic build of SDL3 libraries for Windows☆56Updated last week
- Basic jam templates using Handmade libraries to get up and running quickly.☆19Updated 3 years ago
- A library for producing images of SDL controllers.☆120Updated 4 months ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆27Updated 4 months ago
- Tiny XM playback library in a single file☆58Updated 4 years ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆99Updated last year
- Brass Engine is a C99 game engine for building software rendered games with Lua.☆12Updated 3 weeks ago
- Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.☆62Updated 6 months ago
- Shader translation library for SDL's GPU API.☆151Updated last week
- Lighting management system for raylib☆44Updated 4 months ago
- Shadowmap implementation in raylib☆26Updated 11 months ago
- Box2D 3.0 bindings for Odin language☆21Updated 6 months ago
- Odin bindings for the raylib gamedev library☆22Updated 3 years ago
- Useful components for raylib using the C programming language☆72Updated this week
- a release of the source code for all my old flash games, for educational & preservation purposes only☆28Updated 4 years ago
- Monocle Engine Mirror. Same engine used in TowerFall and Celeste☆97Updated 3 years ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆87Updated 2 months ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- Scrap is a project that allows anyone to build software using simple, block based interface.☆222Updated this week