mixandjam / Jammo-Character
Official repository for the Jammo character from the Mix and Jam channel!
☆110Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Jammo-Character
- Recreating the rail movement system from Star Fox☆124Updated 4 years ago
- Recreating the Slow Motion mechanic from SUPERHOT☆118Updated 4 years ago
- Recreating the basic gameplay from Pikmin☆130Updated 4 years ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆64Updated 4 years ago
- Recreating the HUD visual from the Metroid Prime series☆60Updated 5 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆125Updated 4 years ago
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆93Updated 4 years ago
- Recreating the Kingdom Select screen from Mario Odyssey☆48Updated 5 years ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆111Updated 4 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆185Updated 6 years ago
- Commandos cone of sight implemented in Unity3D☆151Updated 3 years ago
- Recreating the Warp Strike mechanic from Final Fantasy XV☆141Updated 5 years ago
- Recreating the CSS from the Super Smash Bros. series☆47Updated 5 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 3 years ago
- Procedural Animation Scripts For Unity☆144Updated 4 years ago
- a small demo project to compare character controller and rigidbody☆74Updated 7 years ago
- ☆37Updated 3 years ago
- A framework for creating an arcade inspired physics system for vehicles in Unity☆177Updated 5 years ago
- Recreating the Dead Eye mechanic from Red Dead Redemption☆60Updated 5 years ago
- Rigidbody Based FirstPerson Controller☆94Updated 6 years ago
- Easy pixel art camera rendering in Unity☆120Updated 6 years ago
- Game feel on demand for Unity☆298Updated 3 years ago
- 2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom☆171Updated 4 years ago
- GPU Line of Sight / Field of View visualization for Unity☆141Updated 3 years ago
- A basic prefab painter for the Unity3D game engine.☆78Updated 4 years ago
- Specialized folder objects for Unity Hierarchy.☆106Updated 6 months ago
- ☆118Updated 4 years ago
- Demo project from my 2016 Unite talk, "Overthrowing the MonoBehaviour tyranny in a people's glorious ScriptableObject revolution."☆120Updated 3 years ago
- Recreating the drifting mechanic from Mario Kart☆168Updated 5 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 4 years ago