AlanEvo / UnityChrono4
Port of Chrono Works 4.0 physics engine to Unity3D.
☆10Updated last year
Related projects ⓘ
Alternatives and complementary repositories for UnityChrono4
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆21Updated 8 years ago
- ☆15Updated 6 years ago
- Core utilities for Unity3D☆14Updated last week
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆21Updated 11 months ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆19Updated 3 months ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Minimalist simplex library☆46Updated 2 years ago
- Floor reflection shader that seems like planar mirror reflection.☆10Updated 6 years ago
- ☆10Updated 3 years ago
- Boids and Cloth Simulation using Unity as Renderer☆41Updated 7 years ago
- Unity SDF generator for 2D images☆16Updated 2 years ago
- Directional light soft shadows for Unity Indie(free)☆25Updated 10 years ago
- Modulate SH Weight Editor. 版本一 已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated last year
- Force Field VFX That Absorbs Shockwave☆12Updated 4 years ago
- A stylised energy shield shader effect (with additional VFX).☆17Updated last year
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- Simple runtime editor in the Unity-editor style.☆17Updated 2 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆13Updated 4 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- These are the files i used for the Mixamo For Unity tutorial series☆12Updated 3 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆25Updated last year
- Source-like displacements for Unity☆14Updated 5 years ago