miguelleitao / btosg
A thin abstraction layer to integrate Bullet and OpenSceneGraph
β12Updated last month
Alternatives and similar repositories for btosg:
Users that are interested in btosg are comparing it to the libraries listed below
- πΊ Fast and simple polygon triangulation library.β43Updated 7 years ago
- In early developmentβ14Updated 4 years ago
- Triangulation Template Libraryβ26Updated 6 years ago
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraphβ45Updated last month
- Centroidal Voronoi Tessellations on Surfacesβ15Updated 8 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.β43Updated 2 years ago
- Real time sparse voxel octree rendererβ38Updated last year
- Generate SSE expressions from prefix expressionsβ20Updated 14 years ago
- [mirror] Generic n-dimensional polyline simplificationβ21Updated 3 years ago
- Your toolbox, since the free lunch is over: a C++ library for multi-threaded programmingβ30Updated 2 years ago
- C/C++ helpersβ23Updated 8 years ago
- Simple voxelizer make use of CPU SIMD unitsβ2Updated 4 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed witβ¦β15Updated 7 months ago
- Procedural Terrain Generation using the GPUβ18Updated 12 years ago
- Ork - An OpenGL rendering kernel from Inriaβ35Updated 6 years ago
- NodeGraph - A simple directed graph with visualization UI.β23Updated 10 months ago
- a cross-platform 3D graphics engineβ19Updated 6 years ago
- Platform abstraction and utility libraryβ19Updated 4 months ago
- demo for par_camera_control.hβ11Updated 2 years ago
- Bullet physics and OpenSceneGraph integrationβ64Updated last year
- Flow-based programming frameworkβ15Updated 6 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.β13Updated 6 years ago
- High End Visualization (HEV) is a software environment for developing visualization applications in both desktop and immersive environmenβ¦β12Updated 5 years ago
- β42Updated 7 years ago
- Volume Manipulation Libraryβ16Updated last year
- VFSME - Vulkan Free Surface Modeling Engineβ15Updated 8 years ago
- C++20 Vulkan and GLes rendering engineβ17Updated 4 months ago
- toy C++ Vulkan libraryβ49Updated 6 years ago
- A demo library for rendering vector path with loop blinn algorithmβ12Updated 4 years ago
- Fast Generic Execution Graph/Networkβ46Updated 2 years ago