mfischer-ucl / prdpt
Code repository for our CVPR2023 paper "Plateau-Reduced Differentiable Path Tracing"
☆11Updated last year
Related projects: ⓘ
- The pytorch implementation of the paper, "Physics Informed Neural Fields for Smoke Reconstruction with Sparse Data" (SIGGRAPH 2022 https:…☆43Updated last year
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆52Updated last week
- CUDA Mesh BVH tools.☆159Updated 3 weeks ago
- FIPT: Factorized Inverse Path Tracing☆46Updated 5 months ago
- Official implementation for "DMesh: A Differentiable Representation for General Meshes".☆230Updated 3 months ago
- ☆109Updated last year
- ☆47Updated 10 months ago
- Official code for the CVPR 2023 paper "NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination".☆24Updated last year
- ☆16Updated last year
- Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport☆72Updated last year
- implicit displacement field☆120Updated 2 years ago
- Differentiable Iso-Surface Extraction Package (DISO)☆195Updated 3 months ago
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆169Updated last year
- Fast and Differentiable Meshing of Unsigned Distance Field Networks☆136Updated last year
- ☆114Updated 8 months ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆73Updated last year
- Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)☆53Updated 2 months ago
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆219Updated 2 years ago
- Intrinsic Image Diffusion for Single-view Material Estimation☆170Updated last month
- TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes☆66Updated 3 months ago
- ☆75Updated last year
- ☆57Updated 3 years ago
- Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)☆228Updated 4 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆76Updated last year
- ☆29Updated 10 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆122Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆154Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆179Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆77Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆148Updated last year