mese79 / easy_lightmap
blender easy light map addon
☆20Updated 8 years ago
Alternatives and similar repositories for easy_lightmap:
Users that are interested in easy_lightmap are comparing it to the libraries listed below
- An addon to allow external real time engines (e.g. game engines) to use Blender as an editor and allow for closer integration.☆46Updated 7 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆50Updated 7 years ago
- ☆13Updated 6 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 7 years ago
- emscripten port of GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆84Updated 9 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- Implementation of trails with WebGL☆66Updated 11 years ago
- Post-Processing Module for Armory3D☆20Updated 4 years ago
- ☆19Updated 4 years ago
- Various tests of Physically-Based Rendering via Three.js☆39Updated 7 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆31Updated 8 years ago
- Virtual Texturing for three.js☆35Updated 10 years ago
- Mesh shatter library☆23Updated 5 years ago
- LiquidFX is a Blender \ Armory3D node that facilitates a simple animated liquid surface using a PBR workflow☆35Updated 5 years ago
- Blender Python Add-on with Verse integration☆39Updated 8 years ago
- Starter scenes for building games☆25Updated 6 years ago
- Blender with GLSL PBR viewport shader experiment☆39Updated 8 years ago
- Signed Distance Function Sculpting☆52Updated 7 years ago
- HLSL Parser and GLSL code generator (emscripten version)☆20Updated 9 years ago
- Quick Tools addon for Blender☆13Updated 10 years ago
- Automatically exported from code.google.com/p/umio☆13Updated 6 years ago
- Clustered Deferred and Clustered Forward Plus Shading in WebGL☆32Updated 4 years ago
- glTF 2.0 loader for C++14☆23Updated 7 years ago
- experimental WebGL implementation of GPU-based geometry clipmaps☆17Updated last year
- A tool that generates PVRTC, ETC1, ETC2, ASTC textures from png and jpg files.☆22Updated last year
- Utilities to manipulate spherical images☆69Updated 6 years ago
- Realtime Euclidean distance field generation and rendering☆63Updated 3 years ago
- a gl implementation of vector font rendering☆31Updated 9 years ago