Aminator / DirectX12GameEngineLinks
DirectX 12 .NET game engine
☆348Updated last year
Alternatives and similar repositories for DirectX12GameEngine
Users that are interested in DirectX12GameEngine are comparing it to the libraries listed below
Sorting:
- DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"☆280Updated 2 years ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆355Updated 2 months ago
- This repository contains low-level bindings for Vulkan used in Evergine.☆275Updated 3 weeks ago
- Cross-platform .NET 10 C# game engine.☆456Updated last week
- Low-level Vulkan bindings for .NET.☆188Updated 2 years ago
- .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.☆1,149Updated 3 weeks ago
- This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implement…☆84Updated 6 years ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆299Updated last year
- Sample projects for Veldrid☆125Updated 3 years ago
- Vulkan 1.0 graphics and compute API bindings for .NET Standard☆167Updated 5 years ago
- Open source .NET binding for the Vulkan API☆536Updated 4 years ago
- A framework for developing multimedia-based applications.☆305Updated 2 months ago
- C# port of Vulkan Game Engine Tutorial☆69Updated last year
- DirectX Raytracing Tutorials in CSharp☆83Updated last year
- A fast native control for OpenTK 4.x + 3.x on WPF.☆222Updated 3 weeks ago
- C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.☆189Updated last year
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆233Updated 3 years ago
- C# Bindings for the Vulkan API & SPIR-V☆155Updated 3 years ago
- Simple 3D scene manager in C# and OpenTK / OpenGL☆185Updated 8 months ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆238Updated 4 years ago
- NoesisGUI Managed SDK☆105Updated 2 months ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆511Updated 5 years ago
- A versatile game engine designed for creating video games and real-time apps.☆234Updated last month
- Interop bindings for Windows.☆306Updated last week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- DirectX11 Tutorial based on SharpDx library☆89Updated last year
- Repo for WPF DX Interop support☆320Updated 2 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆104Updated last month
- Official repository for all SharpDX Samples☆375Updated 7 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆73Updated 3 years ago