Aminator / DirectX12GameEngineLinks
DirectX 12 .NET game engine
☆348Updated last year
Alternatives and similar repositories for DirectX12GameEngine
Users that are interested in DirectX12GameEngine are comparing it to the libraries listed below
Sorting:
- DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"☆282Updated 2 weeks ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆360Updated 4 months ago
- This repository contains low-level bindings for Vulkan used in Evergine.☆279Updated last month
- Cross-platform .NET 10 C# game engine.☆464Updated this week
- This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implement…☆84Updated 6 years ago
- Low-level Vulkan bindings for .NET.☆189Updated 2 years ago
- Sample projects for Veldrid☆126Updated 3 years ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆240Updated 4 years ago
- C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.☆192Updated last year
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆232Updated 3 years ago
- C# port of Vulkan Game Engine Tutorial☆70Updated 2 years ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆298Updated last year
- Vulkan 1.0 graphics and compute API bindings for .NET Standard☆167Updated 5 years ago
- DirectX Raytracing Tutorials in CSharp☆83Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- Open source .NET binding for the Vulkan API☆536Updated 4 years ago
- .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.☆1,172Updated 3 weeks ago
- A fast native control for OpenTK 4.x + 3.x on WPF.☆225Updated 2 months ago
- NoesisGUI Managed SDK☆107Updated 3 months ago
- C# Bindings for the Vulkan API & SPIR-V☆156Updated 3 years ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆515Updated 5 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 3 months ago
- Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, M…☆374Updated this week
- A .NET library for hardware-accelerated, high performance, immediate mode rendering via Direct2D.☆259Updated last year
- A framework for developing multimedia-based applications.☆306Updated 3 months ago
- Interop bindings for Windows.☆311Updated last month
- DirectX11 Tutorial based on SharpDx library☆89Updated last year
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆73Updated 3 years ago
- Xultaik Game Engine☆97Updated last year
- A versatile game engine designed for creating video games and real-time apps.☆240Updated 2 weeks ago