maxburke / coroutineLinks
C(++) coroutines
☆22Updated 13 years ago
Alternatives and similar repositories for coroutine
Users that are interested in coroutine are comparing it to the libraries listed below
Sorting:
- A slim Behaviour Tree implementation.☆58Updated 15 years ago
- C++ reflection☆48Updated 7 years ago
- A state of the art C/C++/Lua Profiler☆20Updated 4 years ago
- A simple and lightweight tree container (C++03)☆16Updated 10 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆15Updated 10 years ago
- ☆118Updated 6 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 7 years ago
- M:N fiber implementation, with transparent IO reactor and timeouts, POSIX like APIs.☆16Updated 13 years ago
- Lua API wrapper for C++11☆74Updated 10 years ago
- A simple Ericsson Texture EAC codec☆25Updated 7 years ago
- ☆62Updated 13 years ago
- FlatBuffers library for Lua.☆19Updated 8 years ago
- SGScript Scripting Engine☆65Updated 7 years ago
- Redirect stdout to a tcp socket☆13Updated 8 years ago
- A 2d physics engine with fixed-point support.☆29Updated 7 years ago
- A quadtree implementation in C99☆23Updated 11 years ago
- Cross-Platform Networking Library☆43Updated 3 years ago
- Fortune's Voronoi Generator☆31Updated 7 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- Entity Position Interpolation Code☆57Updated 6 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 10 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54Updated 8 years ago
- A sample game that demos the main features of Forge. The game targets both Unity and XNA.☆23Updated 12 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 7 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- ☆39Updated 12 years ago
- Gincu -- a simple match three game, game engine, and game framework written in C++☆47Updated 7 years ago
- C++11 libs: await, channels, reactive/signals, timelines, alarms, logging, args, etc.☆23Updated 5 years ago
- A cross-platform game library in the public domain☆15Updated 6 years ago