Lua API wrapper for C++11
☆74Oct 5, 2015Updated 10 years ago
Alternatives and similar repositories for lua-api-pp
Users that are interested in lua-api-pp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Using Lua with C++ in Practice part 2 source code☆10Sep 10, 2015Updated 10 years ago
- Simple C++11 friendly header-only bindings to Lua☆822Apr 27, 2019Updated 7 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆18May 21, 2016Updated 10 years ago
- Headers only utility collection for modern C++☆14Sep 8, 2018Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Lua port of of microKanren, a minimal logic programming engine.☆35Jan 21, 2014Updated 12 years ago
- A C++11 Lua wrapper☆217Feb 12, 2016Updated 10 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- Cleaned up version of <https://bitbucket.org/martinhofernandes/wheels/>☆27May 8, 2016Updated 10 years ago
- SFML Box2D Light☆13Nov 14, 2015Updated 10 years ago
- libuv + msgpack-c example☆18Oct 9, 2012Updated 13 years ago
- Lua-FaCES is a forward chaining expert system written in Lua programming language☆17Jun 3, 2016Updated 10 years ago
- A group of low poly meshes built in 3DSMax for UE4. Files are in FBX format.☆13Feb 4, 2016Updated 10 years ago
- OpenGL / XML + Lua Game GUI library.☆19Dec 5, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A voxel rendering library on top of Gfx☆14Sep 4, 2021Updated 4 years ago
- A tiny Lua based pixel/chiptune engine☆12Nov 22, 2017Updated 8 years ago
- Higher-level C API for Lua based on llib☆28Apr 6, 2014Updated 12 years ago
- Game Development Design☆10Dec 2, 2015Updated 10 years ago
- Scripting support for use with PIXILAB Blocks®, including custom device drivers.☆13Jul 9, 2026Updated last week
- Minimal-overhead C++ wrapper for Lua☆173Jul 17, 2023Updated 3 years ago
- Bablawn3d5 Engine☆10Mar 22, 2017Updated 9 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Oct 6, 2015Updated 10 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Lua bindings for the POCO C++ library☆16Jun 5, 2025Updated last year
- Haxe build tool for tensor flow☆12Feb 4, 2019Updated 7 years ago
- Snake. Using SFML.☆10Nov 25, 2017Updated 8 years ago
- A binding between C++11 and Lua language☆428Dec 24, 2021Updated 4 years ago
- ☆17Jan 17, 2016Updated 10 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Lua <-> C++ bindings libraries benchmark☆32Sep 15, 2015Updated 10 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Mar 14, 2017Updated 9 years ago
- C++ toolbox for modern OpenGL☆13Feb 3, 2015Updated 11 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Allows creating drivable tracks in the UE4 editor☆14Jul 7, 2017Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Library for managing windows for cross platform UI applications☆28Updated this week
- sample usage about macros☆16Jun 21, 2013Updated 13 years ago
- n-dimensional kdtree spatial indexing☆17Apr 7, 2022Updated 4 years ago
- For experiments with AppVeyor CI☆14Jan 1, 2017Updated 9 years ago
- C++ binding to Lua☆348Oct 20, 2025Updated 9 months ago